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Friday, November 29, 2019
Found this bike online and Sam won't stop talking about "Ride with Norman Reedus". I thought it was hilarious as it caught me off guard-UNR
All I want for Christmas is a Norman Reedus skin in Days Gone-UNR
Death Stranding - Norman Reedus By Hideo Kojima || Screwing Around-UNR
I feel like the Modern Day Forrest Gump.-UNR
Growing up as a kid i was pretty slow i would think long and hard before i would do anything. Then later in my teenage years i would be diagnosed with (ADD).
Which explained alot but of course none of the medicine's worked. I just worked really hard and struggled in school 2.0 gpa. But one thing that has always kept me together was the love for music. I worked really hard learning all the genre's of music . Learning the Top 40 or 50 songs for each genre's( by year) also learned how to read people when they are dancing.
I started playing bar gigs/corporate party's by 17 and by 19 somehow got myself a job traveling the United states being a roadie. In this time learned alot about myself, learning new trades and meeting tons of very nice people. Then on the other hand i saw the ugly in people i saw what drugs do to people. I seen people trying to rape people thankful they were safe and didn't get harmed. But at the same time i found a diffrent perspective in the world i realised that nobody is really rich or poor. We all are for the majority for are selfs. On the other hand they're genuinely nice thoughtful people in this world.
The memories I have are out of this world from watching Norman reedus lick a women's face is a top memory haha. Also meeting tons of famous singers/comedians at the hotel's/plane's i was on. MY two favorite people i got to have small conversasions with would have to be Buddy Guy and Matthew Lillard. Shout out to matt for buying me lunch on my flight! He was just like hey man I'm hungry you want some of my food i wont be able to finish it? and i was like yeah sure and he just bought two of the meals and later i thanked him and tryed paying for. but didnt realize it was him til i left the plan heading to my uber and im like to myself holly shit i just had lunch with saggy haha!
I Guess why i wrote this is no matter how mean people are to you. Never stop believing in your self and just be kind to people! -Bluesky
The boys getting recognized by Norman Reedus-UNR
"This bike is so fucking cool, I feel like I'm on RIDE with Norman Reedus right now." - Sam-UNR
Ride with Norman Reedus-UNR
Diane Kruger shows rare photo of daughter on vacation with Norman Reedus-UNR
Diane Kruger shows rare photo of daughter on vacation with Norman Reedus-UNR
Finally getting my hands on some Norman Reedus fetus. Yaaass.-UNR
What happened to the monster energy drinks in Death Stranding?-UNR
It's been replaced by some generic drink and there are different animations. I just wanna know the details about why Monster WAS in the game along with another ad for Norman Reedus's show on AMC "Ride", but was taken out and the ad for the show was still left in?
Thursday, November 28, 2019
Blankies! How are you enjoying Hideo Kojima's blank check Death Stranding?-UNR
I remember it was being brought up before release because of it's crazy cast and it essentially being a blank check video game, of which I can't think of many other examples of such.
I'm still working through it but so far I've (and these aren't really spoilers btw):
-had digital Winding Refn explain pee grenades to me
-taken a shower with del Toro
-watched Lea Seydoux eat A LOT of tardigrade
-witnessed a lot of Mads weirdness
-seen enough half naked Norman Reedus to last a lifetime (no peen tho)
The game is wild and a total masterpiece to me. It's also the perfect game to play while listening to podcasts.
Every time Norman Reedus punches me-UNR
I had a dream where Norman Reedus was doing a tv show about traveling to different planets to taste the local cuisine.-UNR
Diane Kruger gushes her gratitude for baby girl with beau Norman Reedus in Thanksgiving beach snap-UNR
Norman Reedus his career before The Walking Dead, and Death Stranding-UNR
This is probably a P.T. reference in Death Strandings conclusion-UNR
So I recently completed Death Stranding and it was really good. During the ending I couldn’t help but think that Kohima was trying to reference P.T. In the game the husband kills his wife Lisa who was pregnant. She follows you around throughout the game. At points you find a fetus in a sink. In the backstory explaining Cliffs death during the conclusion, Cliff the father of the fetus who turned out to be Sam, kills his wife who is named Lisa. It’s probably a coincidence but I think it’s interesting. Both games also have Norman Reedus as the main character. And both the gurus and BB don’t seem to die and have powers. Probably just a coincidence but I thinks it’s interesting.
How would you have changed the game, if at all? [POSSIBLE SPOILERS IN COMMENTS]-UNR
Now that the game and the mystery behind it has come and gone, I recently went browsing for all of the “leaks” that came out, and seeing some of them honestly made me wish that we see some type of game (maybe even a sequel or something) attempt these types of ideas presented... One such painted the game as essentially Shadow Of The Colossus-esque game with “Norman Reedus” facing off against the 5 entities in the sky or something like that. Another where we would be hunting other only players in some kind of weird PVP mashup game that couldn’t be farther from the truth of what we actually got.
Granted, I’m still very happy with the game we got (honestly think it’s a masterpiece) but some of the stuff I saw made me wonder... What would it have been like if the game went in these directions?
So now I leave it to you... Do you have any game-changing alternate ideas or theories (either from now or before the game came out) that you would have liked to see pan out with this game?
Ride With Norman Reedus-UNR
Wednesday, November 27, 2019
Death Stranding MoCap sessions with Mads Mikkelsen, Norman Reedus, Lea Seydoux, Troy Baker and Tommie Earl Jenkins-UNR
Death Stranding MoCap sessions with Mads Mikkelsen, Norman Reedus, Lea Seydoux, Troy Baker and Tommie Earl Jenkins-UNR
Death Stranding MoCap sessions with Mads Mikkelsen, Norman Reedus, Lea Seydoux, Troy Baker and Tommie Earl Jenkins-UNR
[Video] Death Stranding MoCap sessions with Mads Mikkelsen, Norman Reedus, Lea Seydoux, Troy Baker and Tommie Earl Jenkins-UNR
Keanu Reeves vs. Norman Reedus-UNR
Why not?
look at norman reedus drinking monster energy-UNR
'A Walking Reunion in England' Talked About Scene Ep. 301 | Ride with Norman Reedus-UNR
NPC Casting Couch: Curse of the Crimson Throne-UNR
I'm in the very early stages of prep for a second run through CotCT (this time with the shiny hardcover) and I want to make the npc's really stick out by casting them with the likenesses of various celebrities. I've thought up a few already, but I'm interested to hear what other people can come up with. Here's what I've got so far...
.Shadowcount Sial= Mads Mikkelsen
.Vencarlo Orisini= current age Antonio Banderas
.Sabina Merrin= Scarlett Johannson
.Rolth= Norman Reedus
.Kazavon= Mandy Patinkin (as Inigo Montoya in Princess Bride)
.Gaedren Lamm= David Bradley
.Grau Soldado= Kit Harington
.Verik Vancaskerkin= a young Hugo Weaving
Tuesday, November 26, 2019
Thanks to Death Stranding thousands of people will be able to easily remember the actor who played Daryl Dixon in The Walking Dead because Norman Reedus rhymes with pickled fetus.-UNR
Any of ya'll play that Kojima flex starring Norman Reedus as a surrogate mother working for the Eldritch Postal Service?-UNR
Co starring the Amazing Fetus!!
Is it good?
was looking at Norman Reedus' film history after seeing him in death stranding. I guess he's at least 100 then.-UNR
Shout out to Margaret Qualley-UNR
Am i mistaken that she might have the most dialogue (next to Die Hard Man) in this whole game? She is low-key carrying this game (also with her emotional range), she does the briefings, she has some wacky lines at the hot spring (Kojima you dog), she does the dramatic acting (the plot with Lockne), that story she told when you carried her to Mount Knot City. Norman Reedus gets too much credit, he's basically mute half of the time.
She is having one hell of a year with Once Upon a Time in Hollywood and Death Stranding
Monday, November 25, 2019
norman reedus is monky gang confirmed??-UNR
Unpopular Opinion-UNR
Sam, and Norman Reedus, are both fucking amazing... but Hartman is the best character in the whole game. Seriously his backstory was amazing, his voice acting was incredible, and the fact he is doomed to walk the beach forever is just damn sad. Anyone agree?
Norman Reedus And The funky Feetus-UNR
Sunday, November 24, 2019
norman reedus and the funky fetus-UNR
Norman Reedus and the Funky Fetus-UNR
Death Stranding | AMC's Ride w/ Norman Reedus, a Fetus, and a few ladders vs a floating truck.-UNR
[Endgame] Making sense of Kojima's message to the world-UNR
SPOILER WARNING: this is my take on Kojima's message, meant for those who have completed the game and are interested in discussing what it's about. Don't read this yet if you're still finishing the game.
TLDR; Death Stranding is a wake-up call to humanity
The events of the Death Stranding signify the arrival of video games as works of art that ought to be reckoned with on their own terms. Death Stranding is not a book or a film, but something new. Hideo Kojima has stated that its main theme is the importance of connecting with others1. Though his latest work has critics divided, one thing is clear: Kojima has a deeper message for us, if we can decipher it. What follows is not a review of whether the game is good, but rather a discussion of what Kojima is trying to say - his vision of the future, humanity, and a warning of the danger that lies ahead.
Death Stranding has been described as a "mess"2. It is huge, elaborate, and almost reckless in its ambition. But the word "mess" suggests a lack of intention, and this could not be further from the truth. Instead, Death Stranding is the pure expression of one creator's intent. Kojima imagines a future where humanity is connected on a global scale by a fully automated delivery network, then subsequently fragmented by an annihilation event. By placing us in a post-apocalyptic world where internet connectivity and delivery optimization have accelerated to their logical ends and beyond, Kojima invites the player to reflect on these real-world trends today and how they are changing us.
Early on in the game, Die-Hardman reminds us "there's no such thing as a free lunch. Connectivity and convenience have to come at a price."3 While Kojima asks us to consider the cost of modern technology, he does not completely reject the spread of the internet or the convenience of online services. In our own increasingly connected world, participation is not optional, and Kojima is by no means suggesting that we go back. Instead, mirroring his signature game design, he is alerting us that we are in dangerous territory and encouraging us to proceed mindfully.
Kojima has called out social media for causing people to "wear a mask, saying whatever they want"4 without considering others. While this fits into the theme of forging connections with others, it only scratches the surface of what Death Stranding stands to reveal. Modern technology is fundamentally changing us in ways we do not understand: not just in how we treat each other on Twitter, but in our conception of humanity itself.
Episode 1: The Man Who Turned Into A Stick
The "rope," along with the "stick," are two of mankind's oldest tools.
The stick to keep the bad away, the rope used to bring the good toward us.
They were our first friends, of our own invention.
Wherever there were people, there were the rope and the stick.
- From Kobo Abe's "Nawa"
Let's start with a big question: what does it mean to be human? This may seem a lofty question to ask, but luckily Kojima doesn't make us look far for his answer. The game opens with a quotation from the writer Kobo Abe, which provides a good start. "Wherever there were people," Abe writes, "there were the rope and the stick." Our humanity was first defined by our ability to take objects in the world and use them to achieve our aims. In other words, we use tools. Many animals have desires or fears. But humans use the stick and the rope, to keep bad away and bring good toward us, as means to serve our aims. To be human is to be, at the very least, a tool user.
For Abe, the stick is the original tool, the first invention of humanity. Kojima has said that "the stick and the rope formed the basis of our culture and civilization as early human beings." Entire ages in human history are defined by the material of our tools: stone, bronze, iron. But of course, human beings are not the only form of life to use tools. What makes us uniquely human must be something more, not just the fact that we use tools, but something in the way we relate to those tools.
Kojima imagines the first moment a human used a tool when he discusses the theme of hands in Death Stranding:
If you go back to the time of early humans, when we first started using sticks as tools - you grab the stick with your hand. [...] Next came the rope and you hold this with your hands too. [...] Hands are iconic. You can shake hands, but you can also make a fist, which is the hand acting like a stick. But then you could also kind of grab something and pull it towards you, which is the hand acting as a rope.5
The hand is the original point of contact between human and tool: between life, with its own aims, and stick, an object defined by its usefulness. More importantly, the hand is the point where the boundary between human and tool begins to blur. As soon as we grabbed the first stick with our hands, we also understood how to manipulate our hands into all sorts of tools. The hand is where we, as human beings, start to become the tool.
If this thought experiment represents the beginning of humanity's exposure to tools, then in many ways the world of Death Stranding takes this transformation to an extreme end. It is a world where human beings are treated as objects, valued only for their usefulness to others. Sam Porter is literally named by his profession, as are all the characters we meet throughout the game: the Engineer, the Photographer, the Craftsman, etc. Indeed our world is much the same. Will Smith, Harry Potter, and Lil Wayne all have surnames originally based on occupations. When we think of our own identities, we think of our professions and the value we produce - our usefulness to society.
At one juncture in the game, we meet the Geologist, a scientist so dedicated to his work that he develops a deadly illness from chiralium exposure. When we deliver the medication he needs, he rejoices at being able to continue his study without any concern for his own mortality: "Dying's not an option. My research is nowhere near complete. It's not just my life you're saving here, it's my life's work."6 He can only understand his own worth through his work, his legacy through his contribution to science. He has no name; he is simply the Geologist. He is, in essence, a tool. He has become a stick.
Kojima cites The Man Who Turned Into A Stick, another work by Abe, as inspiration for Death Stranding7. In this absurdist play, two agents from hell arrive on earth to collect the soul of a dead man, acting as a Corpse Disposal Team of sorts. The dead man takes the form of a stick, worn down by years of use and crusted with the grease of human hands. After a lifetime of being employed and used by others, the man has finally transformed into a literal stick. The agents find the stick has been picked up by a boy, who agrees to sell it to them. The agents respond: "You may imagine you've struck a clever bargain, but one of these days you'll find out. It wasn't just a stick you sold, but yourself."8
The Man Who Turned Into A Stick is meant to represent death. There are two deaths in this play. The first is the death of the man who turned into a stick. His death is not only the end of his life, but the end of his individual humanity. He has become a tool. The second death is even more tragic. It is the end of our collective humanity, our capacity for seeing the lives of others as anything more than tools. The man has already turned into a tool. But when the boy agrees to sell him, the stick becomes something else: it has become a commodity, something that can be bought and sold. This transaction marks the commodification of human life itself.
There is a sad irony in the slow descent of humanity envisioned by Abe and Kojima. What began with the basic desire to further human aims has in turn resulted in a loss of humanity, perpetrated by human beings against ourselves. In the half-century that has passed between the work of Abe and Kojima, modern technology has only accelerated this self-inflicted loss. Today, the flow of goods and services has become such a well-greased machine that it is easier than ever to disregard the human beings that power our economy. Kojima intends for Death Stranding to remind us of what has been forgotten:
Now everything is online. You just press a button and items are delivered to you, either by a drone or by a person. But the delivery still happens physically. I wanted people to think about the impact of delivering something from A to B. There is a person carrying that weight, someone you don't see. I wanted people to think about that while playing the game.9
Inspired by Abe's work, Kojima is restating the problem of the commodification of human life under the new context of modern technological society. In an age where the gig economy continues to bring down the cost of human labor, Abe's nightmarish foresight should be more relevant than ever.
We've come this far to state the problem. The question remains: how to move forward? In Death Stranding, Kojima not only calls our attention to the growing danger of modern technology. He also provides a framework for us to meet the challenge ahead. How can we evolve in our technological capacity on one hand, without losing sight of our humanity on the other? To understand Kojima's answer, we must first understand the baby.
Episode 2: Chirality
With chirality, if you put your hand in front of a mirror it may seem like the two images match but in reality they're asymmetric. This chiral philosophy is a theme of Death Stranding.
- Hideo Kojima
Chirality is a type of symmetry, referring to a shape that is not superimposable on its mirror image. The most commonplace example of this symmetry is found in human hands. Hands are mirror images of each other, but you can't superimpose them. More broadly, chirality refers to the duality of two parts that are mutually necessary, yet distinct. For example, Kojima has mentioned the chiral duality between the living and the dead in Death Stranding: "The world of the dead and the world of the living don't fit together and a 'voidout' happens when they connect."10 Death Stranding is not about a conflict between living and dead; instead, it is about restoring balance to both sides of this chiral duality.
Similarly, there is a chiral duality between the two notions of humanity that have arisen thus far: 1) human life as its own end and 2) human life as service to others. Today this balance has been tipped far to one side, and we increasingly see each other only as tools. In the spirit of chirality, Kojima does not flat out reject the transformative influences of modern technology - the multiplayer component of Death Stranding, for instance, encourages the player to consider how to be useful to others. Instead he challenges the player throughout the game to find and maintain a balance between these two sides of humanity, much like how we must vigilantly keep Sam's cargo from tipping over. Kojima issues this challenge to us through the unifying theme across the game's mechanics and story: the baby.
The baby is the first item in the game. In many ways, it is no different from any other equipment we use in the game: an object that serves a purpose, loses durability over time, and is eventually discarded. The mechanics of the game treat the baby as a tool. In the story, it isn't long before Deadman pushes us to incinerate the baby, once it is no longer deemed useful.
"But it's still alive."11 Sam's terse response in the first chapter of the game is enough to capture why he is the hero of Death Stranding. He understands from the very beginning that no matter where this baby came from, no matter what it may be used for, it is a human life that counts. Like us, Sam lives in a world that is constantly telling him that human life is only worth its usefulness to others. BB technology, once the result of controversial child experimentation, has become an accepted fact of life. Deadman is quick to remind us: "You should remember that BBs are just equipment. Try not to get attached."12
Kojima dares us not to get attached because he knows it is not possible. For this reason Death Stranding remains, at its core, a work of optimism. Despite the grave danger posed by modern technology, Kojima's belief in humanity to recognize the value of Lou's life is unshakeable. He refuses to believe that you can play this game and not develop an attachment for her.
The gameplay and the narrative of Death Stranding work together in chiral duality to create a constant tension between Lou's value as a tool and her value as a human life. This tension forms the crux of Kojima's challenge to the player: daring us to dehumanize the baby and then reminding us that as human beings we cannot. It is experienced firsthand through the gameplay, but ultimately resolved by the final developments of the plot.
As the story unfolds, we come to understand the deep trauma that Sam suffers from the horrifying origins of his life. Sam is the definition of damaged goods. Like the stick, he has been worn down by a lifetime of deliveries, covered in the black tar of ghostly hands. Sam has been used his whole life. But despite losing his parents at birth; despite being raised under a lie by the woman who killed them; and despite being alive only because of the mercy of that woman, Sam cannot lose sight of the value of human life. On the beach, Amelie tells Sam that the Last Stranding is inevitable, and that extinction is only a matter of time. But Sam still asks her to spare humanity, because human life counts. All life expires, but life is valuable nonetheless and what we do in life matters.
Sam's worth has never been recognized beyond his value as a tool, whether as the original BB in his infancy or as a porter later in life. His world has treated his life as a commodity with casual indifference, and given him every reason to do the same to the baby. But from beginning to end, Sam refuses to give up on Lou's intrinsic human worth. He understands that giving up on the humanity of one life is the start of a slippery slope that ends with a loss of humanity for all. By taking Lou out of the tank, Sam chooses to end this cycle. Through his love for the baby, Sam finds balance between his own life as service to others, and Lou's life as an end itself. In the words of Clifford Unger, Lou becomes Sam's "bridge to the future", just as Sam is Clifford's bridge to Lou.
At the end of Death Stranding, we discover the truth about Clifford and the terrible choices he was forced to make. In his dying moment, we learn the one thing he could not accept: for his son to live life as a tool. Like Solid Snake, Clifford saw himself as a lifelong military man who made a career out of violently furthering the aims of others: "Dividing people was the only thing I was ever good at." But he dreamed of a different life for his son. His message to Sam is also Kojima's message to the player: "Don't make the same mistake. Be yourself... Be free."13
Episode 3: Kojima As Prophet
Once there was an explosion. A bang which gave birth to time and space.
Once there was an explosion. A bang which set a planet spinning in that space.
Once there was an explosion. A bang which gave rise to life as we know it.
And then came the next explosion. An explosion that will be our last.
In the opening of Death Stranding, Norman Reedus describes four explosions. The explosions of the past are beginnings. The first is the Big Bang, the birth of the universe. The second is the supernova that triggered the formation of our solar system. The third is the Cambrian explosion, a period during which almost all present forms of life appeared. In the game, the fourth explosion is the Last Stranding. It is not the fourth beginning, but rather the sixth extinction event. The world of Death Stranding is a failed future. But for us, the next explosion represents, in Amelie's words, an opportunity14.
In Death Stranding, the next explosion is supernatural. In our world today, it is technological. We live in the computer age, a technological explosion that has given rise to the internet and modern online services. In the future of Death Stranding, the world is connected by delivery networks, automated to such a degree of efficiency that war and famine are no longer pressing concerns15. Technology was created to achieve human aims - to connect us, to provide for our needs. Kojima now asks us to look beyond. When the aim has been achieved, what becomes of the tool? What becomes of us?
In the game, Die-Hardman describes humanity's inability to evolve past this milestone:
The whole [network] was automated - AI-managed, deliveries carried out by drone. The belief was that taking people out of the equation would revolutionize the whole system... but things didn't quite pan out that way. Instead, we started seeing cases of what would eventually be dubbed "drone syndrome." It was too much for some folks to accept, leaving everything to machines and nothing for the common man. And indeed, the oxytocin deficiency and hormonal imbalances we confirmed seemed to back up that assessment. Humanity needed to be part of the process. So laws were put in place, and we stepped back into the picture again.16
People in the world of Death Stranding were unable to imagine their own value as anything more than a tool to be used or a commodity to be bought and sold. Through his vision of dystopia, Kojima issues a challenge to our own world: can we envision our humanity as something new, something more?
From the first time a human being picked up a stick to the present-day internet era, humanity has walked a long road of continuous improvement to our tools and technology. Along the way, we've encountered the imminent and growing danger of ourselves becoming those tools and dehumanizing each other as trade-able commodities. But we are nevertheless approaching a day when automation may provide for the basic necessities of life. Death Stranding is a wake-up call to humanity: the next explosion is here. We are nearing the end of the line, and it's time to start thinking about what's next.
Kojima is thus acting as a sort of prophet. Death Stranding reveals the dehumanizing danger of modern technology and gives us the framework of chiral duality to understand its impact on our humanity. But ultimately, it asks us to look far into the future and understand that the next explosion can be a new beginning, if we allow our humanity to evolve. To this end, Kojima doesn't tell us what's next. He leaves that to the player, asking only that we do not limit ourselves. As Amelie says to Sam on the Beach:
I had so many dreams of the future. I didn't know which ones to trust. Which is why I decided to share them with you and the others. But, to connect the dots, to make sense of everything, you need perspective. You need time. [...] All I could do was just show you the choices, and let you decide.17
Extinction events are inevitable. That we must work together to survive them is an obvious truth. The deeper message of Death Stranding is a warning not to lose our humanity along the way, and an open-ended call to boldly reimagine our humanity looking forward. It is a scathing rejection of the ease with which we have commodified each other in the present day. It is a defiant reaffirmation of human life; a reminder of why we set down this long path in the first place.
[1]: Kojima-san's Twitter
[3]: The Symbiotic Surveillance Society
[4]: Washington Post
[5]: Playstation Access
[7]: IGN
[8]: The Man Who Turned Into A Stick, p. 8
[9]: Playstation Access
[10]: Playstation Access
[11]: Episode 1, Order No. 3
[12]: Episode 2, Order No. 5
[13]: Episode 14
[14]: Episode 13, Order No. 69
[15]: Humanity's Biggest Problem? Logistics
[16]: MULEs and Drone Syndrome
[17]: Episode 13, Order No. 69
Let's talk actors performances!-UNR
So I just finished the game yesterday. And first off, I really enjoyed the whole game. I do think it is very unique.
Of course, it is a Kojima game in heart and soul ( or rather "Ha" and "Ka") so some things are quit conveluded and some are a bit to much to the point, but the game pulls it off.
In my honest opinion I think most of the performances from the actors are really good. How ever I was a bit disappointed with Norman Reedus his performance, besides the ending where he shines a bit, he felt more like a placeholder somehow.
So seeing that Mads Mikkelsen and Norman Reedus are both nominated for best performance at the game awards. I do have to say Mads performance was a lot better in my opinion. But I would have liked Troy Baker to be nominated too (for me the best performance)
What do you all think is the best performance? Not including the like of Deadman and Heartman, as they were not played by Del Torro and Refn.
Here is my ranking:
Troy Baker Mads Mikkelsen Margaret Qualley Léa Seydoux Tommie Earl Jenkins (liked his performance at the end although I don't get why he reacted like that and Sam either) Norman Reedus Lindsey Wagner (I am gone get a lot of hate for this one, but it just was alright and nothing more for me)
Ps: I know the internet might rip me a new one, but I am still interested in what other people think of the performance.
Vote for Mads!!!-UNR
Hey, boys and girls and everyone in between. Game of the year awards are approaching and it's time to vote. Mads Mikkelsen gave an incredible performance in Death Stranding, even better than his costar Norman Reedus(which is not easy at all to do). He played a loving father and fearless warrior with such grace. It is time for us to acknowledge his work and award him. Go to Game of the year site and vote for our favorite cannibal Mads Mikkelsen.
Vote for Mads!-UNR
Hey, boys and girls and everyone in between. Game of the year awards are approaching and it's time to vote. Mads Mikkelsen gave an incredible performance in Death Stranding, even better than his costar Norman Reedus(which is not easy at all to do). He played a loving father and fearless warrior with such grace. It is time for us to acknowledge his work and award him. Go to Game of the year site and vote for our favorite cannibal Mads Mikkelsen.
Vote for Mads!!!-UNR
Hey, boys and girls and everyone in between. Game of the year awards are approaching and it's time to vote. Mads Mikkelsen gave an incredible performance in Death Stranding, even better than his costar Norman Reedus(which is not easy at all to do). He played a loving father and fearless warrior with such grace. It is time for us to acknowledge his work and award him. Go to Game of the year site and vote for our favorite cannibal Mads Mikkelsen.
Don't forget to vote for Game Of The Year!!!-UNR
Hey, boys and girls and everyone in between. Game of the year awards are approaching and it's time to vote. There wasn't game as good as Death Strending this year, so let's make it Game of the year. It also certainly deserves game direction award too, but i want to talk about something else. Mads Mikkelsen gave an incredible performance in Death Stranding, even better than his costar Norman Reedus(which is not easy at all to do). He played a loving father and fearless warrior with such grace.He is an extraordinary actor and artist in general, he was the best part of many Oscar winning and nominated movies, he also played in a couple grate tv series(yes,i'm talking abouy Hannibal) But his work in this game somehow stands out. It is time for us to acknowledge his work and award him. Go to Game of the year site and vote for Mads Mikkelsen and of course Death Strending.
Saturday, November 23, 2019
My one gripe with the story of Death Stranding....-UNR
They should have de-aged Norman Reedus so he looked like he was in early his 30s. As things stand, he is way too old to be who the game says he is by the end of it.
Kojima likes to play fast and loose with the timelines of his creations just like in Metal Gear.
Before Sam and BB...there was Daryl and Litlle Ass-kicker-UNR
Norman Reedus is always prepared for Baby Duties.
Norman Reedus and the Galler Pokémon trainer are the same person from a different universe!-UNR
New to this, and trying not to do anything dumb-UNR
Hi, I'm new to pc building, never done one before so I looked around on this thread for a while to come up with a build. This will be used for gaming, I play League and some new AAA stuff, but I'm not super concerned with it running everything at super max see every pixel of Norman Reedus's perfect ass settings. Also just for general desktop usage. Like I said, never done this before, so if you the internet would help me by just ripping it to shreds, I'd greatly appreciate it. https://pcpartpicker.com/list/KyTQDx CPU: Ryzen 5 3600X CPU Cooler: be quiet! Pure Rock Slim 35.14 CFM CPU Cooler Motherboard: MSI B450 TOMAHAWK MAX ATX AM4 Motherboard Memory:Corsair Vengeance LPX 16 GB (2 x 8 GB) DDR4-3200 Memory Storage: Seagate BarraCuda 4 TB 3.5" 5400RPM Internal Hard Drive Video Card: Sapphire Radeon RX 570 4 GB PULSE Video Card Case: Corsair 200R ATX Mid Tower Case Power: Corsair CX (2017) 550 W 80+ Bronze Certified ATX Power Supply Monitor: Sceptre E255B-1658A 24.5" 1920x1080 165 Hz Monitor
Like I said, never done this so if I messed up please don't hesitate. Thank you all
How gold can you get?-UNR
I pre ordered for gold stuff. I'm in the post game and trying to 5 star every prepper, which is unlocking more gold stuff. I currently have a gold hat, glasses, boots, ladder, trucks, and skeletons, and look like mailman Elton John. So how much more gold can I get? Gold backpack? Gold Suit? Golden floating carriers? It looks dumb but I want my Norman Reedus blinged out like he's in a 1999 rap music video.
[Spoilers] The character names are brilliant-UNR
Big spoilers coming up!!
After finishing this game I must say that the names of the characters are just brilliant. I don't remember the last piece of art where the names have been so deep thought. For example the name Deadman says so much of his character. Not only is he literally dead having never been born he is also dead inside before meeting Norman Reedus. The twist of Amelie's name blew my mind. It was like the twist in The sixth sense.
Thank you Kojima for this great game!
Friday, November 22, 2019
We had a Bastion speedbuilding contest at work. We built Norman Reedus instead.-UNR
Death Strading: Norman Reedus and Hideo Kojima talk at Tribeca Film Festival 2019-UNR
Fancasting for future mcu movies?-UNR
not sure if this counts as a "theory" but, who would you like to see play certain characters in the mcu? if you're up to date with the news you should be aware of rumored movies coming in the future, and its fun to use our imaginations a little bit right? i would like to hear your ideas. here are mine (not final, I'll be adding ones that i like)
Nova: Timothee Chalamet, Chandler Riggs, Barry Keoghan, Finn Wolfhard
Ghost Rider: Norman Reedus
Moon Knight: Rami Malek, Oscar Issac
She-Hulk: Charlize Theron, Jennifer Connely
Reed Richards: John Krasinski, Joseph Gordon-Levitt
Sue Storm: Emily Blount
Johnny Storm: Zac Efron/Dacre Montgomery/Drake Bell/Andrew Garfield (why not)
Thing: David Harbour, Vincent D'onofrio
Dr. Doom: Michael Fassbender
Kid Wiccan: Jacob Tremblay
Wiccan: Logan Lerman, Chandler Riggs, and uhhh Noah Schnapp?
Ironheart/Ironlad: Katherine Langford (as Morgan Stark)
Miles Morales: Chosen Jacobs, Lucas McLaughlin
Captain Britain: Cristian Bale
Adam Warlock: Keanu Reeves
Sentry: Alexander Skarsgard, Aaron Eckhart
Wolverine: Tom Hardy, Joe Manganiello, Keanu Reeves, Daniel Radcliffe, Charlie Hunnam, Taron Eggerton
Beast: Ewan Mcgregor, Will Poulter
Nightcrawler: Ezra Miller, Radcliffe, Chalamet
Angel: Liam Hemsworth, Alexander Ludwig, K.J Apa
Storm: Rosario Dawson, Zoe Kravitz
Cyclops: Jansen Ackles, Armie Hammer, Matt Bomer
Jean Grey and/or Rogue: Alexandria Daddario, Mary Elizabeth Winstead
Iceman: Jamie Bell
Shadowcat: Haley Kuoko
Magneto: Ralph Fiennes, Viggo Mortensen
Professor X: Bryan Cranston, Mark Strong, Giancarlo Esposito
Thats all i can think of for now. let me know what you'd change or drop some of your own
If you're Norman Reedus, you can have an amazing fetus. Also look in the top right of the package. The beauty of BORTH! Name of the person who should be credited is at the bottom because someone thought I would steal content.-UNR
Spoiler Alert from first couple of seasons: Is Carol a bad actor or is the bland/boring character who the writers want her to be?-UNR
The character has never bothered me as she is a well needed mother figure in the show, however, every time Carol speaks, it seems as if she really doesn't want to be there. And what i mean is not "Carol" the character, but who plays Carol (I don't know real name). I've noticed it since probably a couple of episodes in after she was introduced. Yes, she had the abusive husband and her daughter died, but I expect a little more from her character than aloof talking that has a sense of not really caring.
Add:
Thanks for answering everyone. I guess I should have been more clear. I have seen every episode up through last Sunday. My point is not the character and what all Carol has gone through and all of the confidence she has gained through the seasons. My point is how boring she is when she speaks. It comes across like a disinterested school teacher. Daryl (Norman Reedus) is THE BEST DAMN ACTOR on this show along with Negan (Jeffrey Dean Morgan) and (clears throat) Siddiq (Avi Nash). Just listening to Carol speak makes me cringe half the time. IRL, I would think she's cool, but would definitely distance myself because frankly her tone and delivery is annoying. Like I said, it's like when someone asks you a question and as you are answering it they respond in a way that is disingenuous and fragile. With all that being said, I think she was more believable in the first couple of seasons when she was meek and modest. I think the wrong turn for the writers was when they tried to turn her into a B.A. She's not a B.A. to me (Michonne on the other hand...) and the acting seems weaker now because of it. Recall when she runs away to the cottage and doesn't want anything to do with anyone anymore? She just wants to be a recluse? That's how I will always think of her. They tried to reinvent her as a rough and rugged character. It just doesn't come through in the performance imo. Oh yeah, don't get me started on how annoying they developed Maggie's character to be.
After playing Death Stranding, I think I know what would be some of Silent Hills' themes-UNR
In DS, Sam (Norman Reedus' character), is special in a way that he can come back to life after dying (not a spoiler, this is a big part of the game). I think his character in Silent Hills would also be supposed to be special. The name was Silent HillS, so I think we would have visited multiple types of the nightmarish city, with the one in P.T. being just one of the many he had visited (and as well as another family that got killed).
P.T. also alludes to alternate realities (204863, which the radio talks to brainwash others and open a new dimension). DS also heavily leans on other realities, where the BTs live in. I think this also alludes to the multiple Silent Hills piece.
Lastly, DS also focus on fetuses and babies, something which P.T. used with the monster fetus in the bathroom. I definitely think fatherhood or motherhood would have played a part in SH's story.
What do you think?
After playing Death Stranding, I think I know what would be some of Silent Hills' themes-UNR
In DS, Sam (Norman Reedus' character), is special in a way that he can come back to life after dying (not a spoiler, this is a big part of the game). I think his character in Silent Hills would also be supposed to be special. The name was Silent HillS, so I think we would have visited multiple types of the nightmarish city, with the one in P.T. being just one of the many he had visited (and as well as another family that got killed).
P.T. also alludes to alternate realities (204863, which the radio talks to brainwash others and open a new dimension). DS also heavily leans on other realities, where the BTs live in. I think this also alludes to the multiple Silent Hills piece.
Lastly, DS also focus on fetuses and babies, something which P.T. used with the monster fetus in the bathroom. I definitely think fatherhood or motherhood would have played a part in SH's story.
What do you think?
Norman Reedus LOVES IKEA shark-UNR
Have this pic of Norman Reedus holding an IKEA shark-UNR
Death Stranding drinking game?-UNR
My best friend and I are gonna play Death Stranding for the first time tonight. I thought cause it's a Kojima game (I love the man to death don't get me wrong) it would make a great game to take shots to. Without explicit story spoilers, can we get some suggestions for when we should take each shot?
We're planning to play it all night and all day tomorrow. She adores Norman Reedus and I just adore Kojima, so we're very excited to experience this together even if it ends up being boring or whatever.
Edit: I'm guessing this got flaired for spoilers because I included the word "spoilers". Please do not spoil the story despite the flair!
[#9|+6686|71] Have this pic of Norman Reedus holding an IKEA shark [/r/gaming]-UNR
Have this pic of Norman Reedus holding an IKEA shark-UNR
The one plot point that just doesn't make any sense to me. Ideas?-UNR
I might be missing something incredibly obvious here, but why did Amelie not finish the Chiral Network with BRIDGES 1? She needs it to create the last stranding right? And we know Higgs didn't actually stop her. So why didn't she just finish it, and then trick Norman Reedus onto her beach somehow if that's what needed to happen?
Higgs working for Amelie also brings up more questions. If Higgs was working for Amelie and Amelie wants you alive, then are there any actual stakes to the boss fights? Would he actually let you lose, canonically, when the titan BT shows up in edge knot?
Thursday, November 21, 2019
Can we please get a Norman Reedus skin?-UNR
I can't be the only who's thought about this. You could be Daryl from The Walking Dead!
Beedle Mod-UNR
The only way I would play Death Stranding is if we were actually playing on a modded version where Norman Reedus is Beedle. THAT...is true gameplay.
Official Norman Reedus and the Funky Fetus PS4 box art-UNR
Norman Reedus expondo alanzoka em live-UNR
I'm definitely not the only one who has a filthy crush on Norman Reedus.-UNR
Norman Reedus - Handsome in a dirty way.-UNR
Norman Reedus is hot.-UNR
He's definitely not a classically handsome dude, but I find him gorgeous. He looks rough and could kick some ass. Yes please. He looks homeless but I still fancy him.
I painted Norman Reedus with a feedus-UNR
Death Stranding’s BTs vs Doom’s Demons-UNR
Battle of the Afterlife The afterlife Beaches of Death Stranding vs Doom’s Hell Dimension. No Doom Slayer or Norman Reedus. Which version of Hell is up to you; Doom 1+2, Doom 3, or Doom 2016. The extinction entities and all Beached Things from death stranding are allowed. The endings of the games are to be disregarded.
Norman Reedus Wrapped Up Filming For Season 10, confirms his shoot for the last episode.-UNR
ประกาศรายชื่อผู้เข้าชิงรางวัล The Game Awards 2019-UNR
ประกาศรายชื่อผู้เข้าชิงรางวัล The Game Awards 2019
The Game Awards 2019 หรือชื่อเดิม Spike Game Awards งานประกาศรางวัลเกมยอดเยี่ยมแห่งปี ที่จัดขึ้นอย่างยิ่งใหญ่ที่สุดเป็นประจำทุกปี ซึ่งมีรางวัลหลากหลายสาขาและมีการถ่ายทอดสดให้ชมกันทั่วโลก และในปีนี้ก็ได้มีการคัดเลือกรายชื่อเกมที่มีสิทธิ์เข้าชิงรางวัลในแต่ละสาขาให้ทราบกันแล้ว แฟนๆสามารถเข้าไปร่วมโหวตคะแนนให้เกมที่ชอบได้ทางเว็บไซต์ The Game Awards 2019 official website และที่ Google.
6 เกมที่เข้าชิงรางวัล "Game of the Year" เกมยอดเยี่ยมประจำปี 2019
Control (Remedy Entertainment / 505 Games)
Death Stranding (Kojima Productions / Sony Interactive Entertainment)
Super Smash Bros. Ultimate (Bandai Namco / Sora Ltd. / Nintendo)
Resident Evil 2 (Capcom)
Sekiro: Shadows Die Twice (From Software / Activision)
The Outer Worlds (Obsidian Entertainment / Private Division)
5 เกมที่เข้าชิงรางวัล "Best Game Direction" การกำกับเกมยอดเยี่ยมประจำปี 2019
Control (Remedy Entertainment / 505 Games)
Death Stranding (Kojima Productions / Sony Interactive Entertainment)
Resident Evil 2 (Capcom)
Sekiro: Shadows Die Twice (From Software / Activision)
The Outer Worlds (Obsidian Entertainment / Private Division)
5 เกมที่เข้าชิงรางวัล "Best Narrative" เกมเรียบเรียงเรื่องยอดเยี่ยมประจำปี 2019
A Plague Tale: Innocence (Asobo Studio / Focus Home Interactive)
Control (Remedy Entertainment / 505 Games)
Death Stranding (Kojima Productions / Sony Interactive Entertainment)
Disco Elysium (ZA/UM)
The Outer Worlds (Obsidian Entertainment / Private DIvision)
5 เกมที่เข้าชิงรางวัล "Best Art Direction" เกมสร้างสรรค์ศิลปะยอดเยี่ยมประจำปี 2019
Control (Remedy Entertainment / 505 Games)
Death Stranding (Kojima Productions / Sony Interactive Entertainment)
Gris (Nomada Studio / Devolver Digital)
Sayonara Wild Hearts (Simogo / Annapurna Interactive)
The Legend of Zelda: Link’s Awakening (Grezzo / Nintendo)
5 เกมที่เข้าชิงรางวัล "Best Score / Music: Presented by Spotify" เกมดนตรีประกอบยอดเยี่ยมประจำปี 2019
Cadence of Hyrule (Brace Yourself Games / Spike Chunsoft)
Death Stranding (Kojima Productions / Sony Interactive Entertainment)
Devil May Cry 5 (Capcom)
Kingdom Hearts III (Square Enix)
Sayonara Wild Hearts (Simogo / Annapurna Interactive)
6 เกมที่เข้าชิงรางวัล "Best Audio Design: Presented by Dolby" เกมระบบเสียงยอดเยี่ยมประจำปี 2019
Call of Duty: Modern Warfare (Infinity Ward / Activision)
Control (Remedy Entertainment / 505 Games)
Death Stranding (Kojima Productions / Sony Interactive Entertainment)
Gears 5 (The Coalition / Xbox Game Studios)
Resident Evil 2 (Capcom)
Sekiro: Shadows Die Twice (From Software / Activision)
6 นักแสดงที่เข้าชิงรางวัล "Best Performance" นักแสดงในเกมยอดเยี่ยมประจำปี 2019
Ashly Burch as Parvati Holcomb in The Outer Worlds
Courtney Hope as Jesse Faden in Control
Laura Bailey as Kait Diaz in Gears 5
Mads Mikkelsen as Cliff in Death Stranding
Matthew Porretta as Dr. Casper Darling in Control
Norman Reedus as Sam Porter Bridges in Death Stranding
5 เกมที่เข้าชิงรางวัล "Games for Impact" เกมที่กระตุ้นความคิดและส่งสารที่มีคุณค่าต่อสังคมยอดเยี่ยมประจำปี 2019
Concrete Genie (Pixelopus / Sony Interactive Entertainment)
Gris (Nomada Studio / Devolver Digital)
Kind Words (Popcannibal)
Life is Strange 2 (Dontnod Entertainment / Square Enix)
Sea of Solitude (Jo-Mei Games / Electronic Arts)
5 เกมที่เข้าชิงรางวัล "Best Ongoing Game" เกมเปิดให้บริการต่อเนื่องยอดเยี่ยมประจำปี 2019
Apex Legends (Respawn Entertainment / Electronic Arts)
Destiny 2 (Bungie)
Final Fantasy XIV (Square Enix)
Fortnite (Epic Games)
Rainbow Six Siege (Ubisoft Montreal / Ubisoft)
5 เกมที่เข้าชิงรางวัล "Best Independent Game" เกมอินดี้ยอดเยี่ยมประจำปี 2019
Baba Is You (Hempuli)
Disco Elysium (ZA/UM)
Katana ZERO (Askiisoft / Devolver Digital)
The Outer Wilds (Mobius Digital / Annapurna Interactive)
Untitled Goose Game (House House / Panic)
5 เกมที่เข้าชิงรางวัล "Best Mobile Game" เกมมือถือยอดเยี่ยมประจำปี 2019
Call of Duty: Mobile (TiMi Studios / Activision)
Grindstone (Capybara Games)
Sayonara Wild Hearts (Simogo / Annapurna Interactive)
Sky: Children of Light (thatgamecompany)
What the Golf? (Tribaland)
5 เกมที่เข้าชิงรางวัล "Best Community Support" เกมให้บริการสังคมออนไลน์ประจำปี 2019
Apex Legends (Respawn Entertainment / Electronic Arts)
Destiny 2 (Bungie)
Final Fantasy XIV (Square Enix)
Fortnite (Epic Games)
Rainbow Six Siege (Ubisoft Montreal / Ubisoft)
5 เกมที่เข้าชิงรางวัล "Best VR / AR Game" เกม VR/AR ยอดเยี่ยมประจำปี 2019
Asgard’s Wrath (Sanzaru Games / Oculus Studios)
Blood & Truth (SIE London Studio / Sony Interactive Entertainment)
Beat Saber (Beat Games)
No Man’s Sky (Hello Games)
Trover Saves the Universe (Squanch Games / Gearbox Publishing)
6 เกมที่เข้าชิงรางวัล "Best Action Game" เกมแอคชั่นยอดเยี่ยมประจำปี 2019
Apex Legends (Respawn Entertainment / Electronic Arts)
Astral Chain (Platinum Games / Nintendo)
Call of Duty: Modern Warfare (Infinity Ward / Activision)
Devil May Cry 5 (Capcom)
Gears 5 (The Coalition / Xbox Game Studios)
Metro Exodus (4A Games / Deep Silver)
6 เกมที่เข้าชิงรางวัล "Best Action / Adventure Game" เกมผจญภัยยอดเยี่ยมประจำปี 2019
Borderlands 3 (Gearbox Software / 2K Games)
Control (Remedy Entertainment / 505 Games)
Death Stranding (Kojima Productions / Sony Interactive Entertainment)
Resident Evil 2 (Capcom)
The Legend of Zelda: Link’s Awakening (Grezzo / Nintendo)
Sekiro: Shadows Die Twice (From Software / Activision)
5 เกมที่เข้าชิงรางวัล "Best Role-Playing Game" เกม RPG ยอดเยี่ยมประจำปี 2019
Disco Elysium (ZA/UM)
Final Fantasy XIV (Square Enix)
Kingdom Hearts III (Square Enix)
Monster Hunter World: Iceborne (Capcom)
The Outer Worlds (Obsidian Entertainment / Private Division)
5 เกมที่เข้าชิงรางวัล "Best Fighting Game" เกมต่อสู้ยอดเยี่ยมประจำปี 2019
Dead or Alive 6 (Team Ninja / Koei Tecmo)
Jump Force (Spike Chunsoft / Bandai Namco)
Mortal Kombat 11 (NetherRealm Studios / Warner Bros. Interactive Entertainment)
Samurai Shodown (SNK / Athlon Games)
Super Smash Bros. Ultimate (Bandai Namco / Sora Ltd. / Nintendo)
5 เกมที่เข้าชิงรางวัล "Best Family Game" เกมสำหรับครอบครัวยอดเยี่ยมประจำปี 2019
Luigi’s Mansion 3 (Next Level Games / Nintendo)
Ring Fit Adventure (Nintendo EPD / Nintendo)
Super Mario Maker 2 (Nintendo EPD / Nintendo)
Super Smash Bros. Ultimate (Bandai Namco / Sora / Nintendo)
Yoshi’s Crafted World (Good-Feel / Nintendo)
6 เกมที่เข้าชิงรางวัล "Best Strategy Game" เกมแนววางแผนยอดเยี่ยมประจำปี 2019
Age of Wonders: Planetfall (Triumph Studios / Paradox Interactive)
Anno 1800 (Blue Byte / Ubisot)
Fire Emblem: Three Houses (Intelligent Systems / Koei Tecmo / Nintendo)
Total War: Three Kingdoms (Creative Assembly / Sega)
Tropico 6 (Limbic Entertainment / Kalypso Media)
Wargroove (Chucklefish)
5 เกมที่เข้าชิงรางวัล "Best Sports / Racing Game" เกมกีฬาและเกมแข่งรถยอดเยี่ยมประจำปี 2019
Crash Team Racing Nitro-Fueled (Beenox / Activision)
DiRT Rally 2.0 (Codemasters)
eFootball Pro Evolution Soccer 2020 (PES Productions / Konami)
F1 2019 (Codemasters)
FIFA 20 (EA Sports)
5 เกมที่เข้าชิงรางวัล "Best Multiplayer Game" เกมผู้เล่นพร้อมกันหลายคนผ่านระบบออนไลน์ยอดเยี่ยมประจำปี 2019
Apex Legends (Respawn Entertainment / Electronic Arts)
Borderlands 3 (Gearbox Software / 2K Games)
Call of Duty: Modern Warfare (Infinity Ward / Activision)
The Division 2 (Massive Entertainment / Ubisoft)
Tetris 99 (Arika / Nintendo)
6 เกมที่เข้าชิงรางวัล "Fresh Indie Developer Presented by Subway" รางวัลที่สนับสนุนโดย Subway เป็นการแนะนำเกม Indie เล็กๆ
DeadToast Entertainment for My Friend Pedro
House House for Untitled Goose Game
Mega Crit for Slay the Spire
Mobius Digital for The Outer Wilds
Nomada Studio for Gris
ZA/UM for Disco Elysium
5 บุคคลที่เข้าชิงรางวัล "Content Creator of the Year" ผู้สร้าง Content ออนไลน์ยอดเยี่ยมประจำปี 2019
Courage – Jack Dunlop
Dr. Lupo – Benjamin Lupo
Ewok – Soleil Wheeler
Grefg – David Martínez
Shroud – Michael Grzesiek
5 เกมที่เข้าชิงรางวัล "Best eSports Game" เกม eSports ยอดเยี่ยมประจำปี 2019
Counter-Strike: Global Offensive (Valve)
DOTA2 (Valve)
Fortnite (Epic Games)
League of Legends (Riot Games)
Overwatch (Blizzard)
5 บุคคลที่เข้าชิงรางวัล "Best eSports Player" นักกีฬา eSports ยอดเยี่ยมประจำปี 2019
Kyle ‘Bugha’ Giersdorf (Immortals, Fortnite)
Lee ‘Faker’ Sang-hyeok (SK Telecom, League of Legends)
Luka ‘Perkz’ Perkovic (G2 Esports, League of Legends)
Oleksandr ‘S1mple’ Kostyliev (Natus Vincere, Counter-Strike: Global Offensive)
Jay ‘Sinatraa’ Won (SF Shock, Overwatch)
5 สังกัดที่เข้าชิงรางวัล "Best eSports Team" ทีม eSports ยอดเยี่ยมประจำปี 2019
Astralis (Counter-Strike: Global Offensive)
G2 Esports (League of Legends)
OG (DOTA2)
San Francisco Shock (Overwatch)
Team Liquid (Counter-Strike: Global Offensive)
6 การจัดงานที่เข้าชิงรางวัล "Best eSports Event" การจัดงานอีเว้นท์ eSports ยอดเยี่ยมประจำปี 2019
2019 Overwatch League Grand Finals
EVO 2019
Fortnite World Cup
IEM Katowice 2019
League of Legends World Championship 2019
The International 2019
6 บุคคลที่เข้าชิงรางวัล "Best eSports Coach" โค้ชกีฬา eSports ยอดเยี่ยมประจำปี 2019
Eric ‘adreN’ Hoag (Team Liquid, Counter-Strike: Global Offensive)
Nu-ri ‘Cain’ Jang (Team Liquid, League of Legends)
Fabian ‘GrabbZ’ Lohmann (G2 Esports, League of Legends)
Kim ‘Kkoma’ Jeong-gyun (SK Telecom T1, League of Legends)
Titouan ‘Sockshka’ Merloz (OG, DOTA2)
Danny ‘Zonic’ Sørensen (Astralis, Counter-Strike: Global Offensive)
5 บุคคลที่เข้าชิงรางวัล "Best eSports Host" พิธีกรในรายการ eSports ยอดเยี่ยมประจำปี 2019
Eefje “Sjokz” Depoortere
Alex “Machine” Richardson
Paul “Redeye” Chaloner
Alex “Goldenboy” Mendez
Duan “Candice” Yu-Shuang
The Game Awards 2019 จะออกอากาศถ่ายทอดสดวันที่ 12 ธันวาคม เวลา 5.30 PM ตามเวลา Pacific Time หรือเวลา 8 โมง 30 นาที ตามเวลาประเทศไทย ทาง YouTube, Twitch, Mixer, Facebook, Twitter และอีกหลากหลายแพลตฟอร์ม
เว็บแทงหวยออนไลน์ที่ปลอดภัย เล่นง่าย มีผู้ดูแลคอยตอบปัญหาให้ตลอด 24 ชั่วโมง จ่ายหนัก จ่ายจริง ไม่มีโกง จ่ายมากสุดถึงบาทละ900
The Walking Dead season 10: Norman Reedus reveals filming has wrapped as Daryl and Carol take a blood-splattered selfie-UNR
Wednesday, November 20, 2019
Division 2 nominated for best multiplayer game for 2019 game awards-UNR
It's up against :
Best Multiplayer Game
Apex Legends (Respawn/EA)
Borderlands 3 (Gearbox/2K)
Call of Duty: Modern Warfare (Infinity Ward/Activision)
Tetris 99 (Arika/Nintendo)
Tom Clancy’s The Division 2 (Massive Entertainment/Ubisoft)
other categories for interested:
Game of The Year
Control (Remedy/505 Games)
Death Stranding (Kojima Productions/SIE)
Super Smash Bros. Ultimate (Bandai-Namco/Sora/Nintendo)
Resident Evil 2 (Capcom/Capcom)
Sekiro: Shadows Die Twice (From Software/Activision)
The Outer Worlds (Obsidian/Private Division)
Best Game Direction
Control (Remedy/505 Games)
Death Stranding (Kojima Productions/SIE)
Resident Evil 2 (Capcom/Capcom)
Sekiro: Shadows Die Twice (From Software/Activision)
Outer Wilds (Mobius Digital/Annapurna)
Best Narrative
A Plague Tale: Innocence (Asobo/Focus Home)
Control (Remedy/505)
Death Stranding (Kojima Productions/SIE)
Disco Elysium (ZA/UM)
The Outer Worlds (Obsidian/Private Division)
Best Art Direction
Control (Remedy/505)
Death Stranding (Kojima Productions/SIE)
Gris (Nomada Studio/Devolver)
Sayonara Wild Hearts (Simogo/Annapurna)
Sekiro: Shadows Die Twice (From Software/Activision)
The Legend of Zelda: Link’s Awakening (Grezzo/Nintendo)
Best Score/Music
Cadence of Hyrule (Brace Yourself Games/Nintendo)
Death Stranding (Kojima Productions/SIE)
Devil May Cry 5 (Capcom)
Kingdom Hearts III (Square Enix)
Sayonara Wild Hearts (Simogo/Annapurna)
Best Audio Design
Call of Duty: Modern Warfare (Infinity Ward/Activision)
Control (Remedy/505)
Death Stranding (Kojima Productions/SIE)
Gears 5 (The Coalition/Xbox Game Studios)
Resident Evil 2 (Capcom)
Sekiro: Shadows Die Twice (From Software/Activision)
Best Performance
Ashly Burch as Parvati Holcomb, The Outer Worlds
Courtney Hope as Jesse Faden, Control
Laura Bailey as Kait Diaz, Gears 5
Mads Mikkelsen as Cliff, Death Stranding
Matthew Porretta as Dr. Casper Darling, Control
Norman Reedus as Sam Porter Bridges, Death Stranding
Games for Impact
Concrete Genie (Pixelopus/SIE)
Gris (Nomada Studio/Devolver)
Kind Words (Popcannibal)
Life is Strange 2 (Dontnod/Square Enix)
Sea of Solitude (Jo-Mei Games/EA)
Best Ongoing Game
Apex Legends (Respawn)
Destiny 2 (Bungie)
Final Fantasy XIV (Square Enix)
Fortnite (Epic Games)
Tom Clancy’s Rainbow Six Siege (Ubisoft Montreal/Ubisoft)
Best Independent Game
Baba Is You (Hempuli)
Disco Elysium (ZA/UM)
Katana ZERO (Askiisoft/Devoler)
Outer Wilds (Mobius Digital/Annapurna)
Untitled Goose Game (House House/Panic)
Best Mobile Game
Call of Duty: Mobile (TiMi Studios/Activision)
GRINDSTONE (Capybara Games)
Sayonara Wild Hearts (Simogo/Annapurna)
Sky: Children of Light (Thatgamecompany)
What the Golf? (Tribland)
Best Community Support
Apex Legends (Respawn/EA)
Destiny 2 (Bungie)
Final Fantasy XIV (Square Enix)
Fortnite (Epic Games)
Tom Clancy’s Rainbow Six Siege (Ubisoft Montreal/Ubisoft)
Best VR/AR Game
Asgard’s Wrath (Sanzaru Games/Oculus Studios)
Blood & Truth (SIE London Studio/SIE)
Beat Saber (Beat Games)
No Man’s Sky (Hello Games)
Trover Saves the Universe (Squanch Games)
Best Action Game
Apex Legends (Respawn/EA)
Astral Chain (Platinum Games/Nintendo)
Call of Duty: Modern Warfare (Infinity Ward/Activision)
Devil May Cry 5 (Capcom/Capcom)
Gears 5 (The Coalition/Xbox Game Studios)
Metro Exodus (4A Games/Deep Silver)
Best Action/Adventure Game
Borderlands 3 (Gearbox/2K)
Control (Remedy/505 Games)
Death Stranding (Kojima Productions/SIE)
Resident Evil 2 (Capcom)
The Legend of Zelda: Link’s Awakening (Grezzo/Nintendo)
Sekiro: Shadows Die Twice (From Software/Activision)
Best RPG
Disco Elysium (ZA/UM)
Final Fantasy XIV (Square Enix)
Kingdom Hearts III (Square Enix)
Monster Hunter World: Iceborne (Capcom)
The Outer Worlds (Obsidian/Private Division)
Best Fighting Game
Dead or Alive 6 (Team Ninja/Koei Tecmo)
Jump Force (Spike Chunsoft/Bandai Namco)
Mortal Kombat 11 (NetherRealm/WBIE)
Samurai Showdown (SNK/Athlon)
Super Smash Bros. Ultimate (Bandai Namco/Sora/Nintendo)
Best Family Game
Luigi’s Mansion 3 (Next Level Games/Nintendo)
Ring Fit Adventure (Nintendo EPD/Nintendo)
Super Mario Maker 2 (Nintendo EPD/Nintendo)
Super Smash Bros. Ultimate (Bandai Namco/Sora/Nintendo)
Yoshi’s Crafted World (Good-Feel/Nintendo)
Best Strategy Game
Age of Wonders: Planetfall (Triumph Studios/Paradox)
Anno 1800 (Blue Byte/Ubisoft)
Fire Emblem: Three Houses (Intelligent Systems/Koei Tecmo/Nintendo)
Total War: Three Kingdoms (Creative Assembly/Sega)
Tropico 6 (Limbic Entertainment/Kalypso Media)
Wargroove (Chucklefish)
Best Sports/Racing Game
Crash Team Racing Nitro-Fueled (Beenox/Activision)
DiRT Rally 2.0 (Codemasters)
eFootball Pro Evolution Soccer 2020 (PES Productions/Konami)
F1 2019 (Codemasters)
FIFA 20 (EA Sports)
Fresh Indie Game
ZA/UM for Disco Elysium
Nomada Studio for Gris
DeadToast Entertainment for My Friend Pedro
Mobius Digital for Outer Wilds
Mega Crit for Slay the Spire
House House for Untitled Goose Game
Norman Reedus is 50?!?!?-UNR
[TOMT] [Movie] 90's-ish two guys fight evil/demons and save world-UNR
Hello,
Remember seeing this as a kid and have been coming up empty. Would appreciate any help.
Pretty sure I watched in in the mid 90's on either VHS or TV. Two brothers or friends somehow get involved in a fight against evil. They are made aware of a special phrase. If this phrase is said in the presence of demons(?) disguised as people they unknowingly all give the same response(something a long those lines). I think they didn't buy what they had been told and I think they might have said it jokingly to someone they thought was odd only to have them unwittingly out themselves as a demon by saying the canned response. The phrase was something a long the lines of "Do you believe in the existence of the everlasting light?".
One thing I do remember clearly is that one of the main characters keeps having a reoccurring dream and tells his friend/brother. In this dream he's waiting in line in a gas station about two deep, a hot girl walks in and goes to grab something. Meanwhile a bus full of people flood the store, they all grab something and get in line fast. The girl then goes to get in line and is bummed about how long the line is, and the MC says something a long the lines of "Hey honey, did you get the Whatever is in her hands and motions to her to join him in line. The final scene is his dream actually occurring.
Originally I thought Norman Reedus was in it, but I'm not seeing it on his IMDB page. Since the movie i'm thinking of has two brothers/friends I might just be mixing up a bit of it with Boondock Saints.
Thanks,
When do I get to change my outfits color?-UNR
I'm just getting to south knot city and boy,I am not a fan of the blue,it just doesn't work for me as a norman reedus monster chugging boi
Norman Reedus and the Traveling Fetus (Death Stranding Review)-UNR
Norman Reedus and the Traveling Fetus (Death Stranding Review)-UNR
Norman Reedus sleeping with his BB featus.-UNR
Norman Reedus and the Traveling Fetus (Death Stranding Review)-UNR
Talking about a celebrity to the game .. bring him with the crossbow ! Norman Reedus-UNR
Death Stranding makes you feel you're Norman Reedus Taking A Shower.-UNR
Death Stranding is my favorite game of the year, but Dunkey is 100 percent right in his analysis.-UNR
All I want to know is, how are people surprised by this review? Dunkey is incredibly consistent in his opinions on games and though I don't agree with him on many of his verdicts, his opinion is a baromater for the quality of a game based on the context of who he is as a reviewer.
Dunkey self-proclaims that when he gets a game he wants to push a button, and start the game. Again and again he lauds fast-paced platformers and creative side-scrollers with minute-to-minute challenge and intensity. Death Stranding could not be further from his type of game, so it's no surprise he doesn't like it. However, other gamers see the medium and the game itself very differently, myself included. But the strength of a critical audience is in leveraging a critic's biases against your own. The danger in following a critic as a fan is the possibility of taking their opinion as the definitive verdict of approval or disapproval, rather than an expression of refined and thought-out personal taste.
I do feel as if Dunk "missed" the things that made Death Stranding great for players like me, and I vehemently disagree with him on the value of the game as a whole. But the key phrase here is "players like me". He missed those points like a person speaking English misses a great French joke. It's not his language.
And that's okay.
Dunkey really thought through his arguments and critiques of this game, and though I think he misstepped by not aknolowging that this game could be great for someone with different tastes, that is not his responsibility as a critic. I can't force Dunk to see Death Stranding the way I do, just like he couldn't force me to see Sonic Mania, for instance, as he did. But that doesn't make either game less valuable.
EDIT: I have the high score on Norman Reedus' big fetus burrito so yeah I win good game 5/5.
Norman Reedus & His Amazing Fetus-UNR
"High Effort" meme, Norman Reedus please stop advertising in Death Stranding-UNR
Ride with Norman Reedus with a can of Monster.-UNR
Me when norman reedus soothes me with harmonica-UNR
me when norman reedus soothes me with a harmonica:-UNR
Just a couple of cool Death Stranding related videos I watched today-UNR
Sorry if they've been posted before, but I really enjoyed them and I know people here will enjoy them too.
Norman Reedus discussing Death Stranding at ACE Comic Con
https://www.youtube.com/watch?v=9NZuzAFVffA
Playstation Access - What is Hideo Kojima Most Proud Of?
Death Stranding Moc - Norman Reedus and his amazing fetus! You can attach extra cargo (eg the box he's holding) to his back just like in the game, using a 1x2 jumper on the bottom of the pack!-UNR
What's the deal with the hype over the game Death Stranding? From videos I've seen it looks like it's a game about walking around as Norman Reedus?-UNR
The Game Awards 2019 Nominees-UNR
THE GAME AWARDS 2019 - NOMINESS
Source: https://thegameawards.com
Game of the Year
- Control
- Death Stranding
- Super Smash Bros Ultimate
- Resident Evil 2
- Sekiro: Shadows Die Twice
- The Outer Worlds
Best Game Direction
- Control
- Death Stranding
- Resident Evil 2
- Sekiro: Shadows Die Twice
- Outer Wilds
Best Narrative
- A Plague Tale: Innocense
- Control
- Death Stranding
- Disco Elysium
- The Outer Worlds
Best Action Game
- Apex Legends
- Astral Chain
- Call of Duty: Modern Warfare
- Devil May Cry 5
- Gears 5
- Metro Exodus
Best Action/Adventure Game
- Borderlands 3
- Control
- Death Stranding
- Resident Evil 2
- The Legend of Zelda: Link's Awakening
- Sekiro: Shadows Die Twice
Best Role Playing Game
- Disco Elysium
- Final Fantasy XIV: Shadowbringers
- Kingdom Hearts 3
- Monster Hunter World: Iceborne
- The Outer Worlds
Best Fighting Game
- Dead or Alive 6
- Jump Force
- Mortal Kombat 11
- Samurai Shodown
- Super Smash Bros Ultimate
Best Family Game
- Luigi's Mansion 3
- Ring Fit Adventure
- Super Mario Maker 2
- Super Smash Bros Ultimate
- Yoshi's Crafted World
Best Strategy Game
- Age of Wonders: Planetfall
- Anno 1800
- Fire Emblem Three Houses
- Total War: Three Kingdoms
- Tropico 6
- Wargroove
Best Sports/Racing Game
- Crash Team Racing: Nitro Fueled
- Dirt Rally 2.0
- E Football PES2020
- F1 2019
- FIFA 20
Best Multiplayer Game
- Apex Legends
- Borderlands 3
- Call of Duty: Modern Warfare
- Tetris 99
- The Division 2
Best Independent Game
- Baba Is You
- Disco Elysium
- Katana Zero
- Outer Wilds
- Untitled Goose Game
Best Ongoing Game
- Apex Legends
- Destiny 2: Shadowkeep
- Final Fantasy XIV: Shadowbringers
- Fortnite
- Rainbow Six Siege
Best Art Direction
- Control
- Death Stranding
- Gris
- Sayonara Wild Hearts
- Sekiro: Shadows Die Twice
- The Legend of Zelda: Link's Awakening
Best Score/Music
- Cadence of Hyrule
- Death Stranding
- Devil May Cry 5
- Kingdom Hearts 3
- Sayonara Wild Hearts
Best Audio Design
- Call of Duty: Modern Warfare
- Control
- Death Stranding
- Gears 5
- Resident Evil 2
- Sekiro: Shadows Die Twice
Best Performance
- Ashly Burch as Parvati Holcomb, The Outer Worlds
- Courtney Hope as Jesse Faden, Control
- Laura Bailey as Kait Diaz, Gears 5
- Mads Mikkelsen as Cliff, Death Stranding
- Matthew Porretta as Dr. Casper Darling, Control
- Norman Reedus as Sam Porter Bridges, Death Stranding
Games for Impact
- Concrete Genie
- Gris
- Kind Words
- Life is Strange 2
- Sea of Solitude
Best Mobile Game
- Call of Duty Mobile
- Grindstone
- Sayonara Wild Hearts
- Sky: Children of Light
- What the Golf?
Best VR/AR Game
- Asgard's Wrath
- Blood & Truth
- Beat Saber
- No Man's Sky
- Trover Saves the Universe
Fresh Indie Developer (Best Debut Indie Game)
- Studio ZA/UM - Disco Elysium
- Nomada Studio - Gris
- Dead Toast Entertainment - My Friend Pedro
- Mobius Digital - Outer Wilds
- Mega Crit - Slay the Spire
- House House - Untitled Goose Game
Best Community Support
- Apex Legends
- Destiny 2: Shadowkeep
- Final Fantasy XIV: Shadowbringers
- Fortnite
- Rainbow Six Siege
Best eSports Game
- CSGO
- DOTA2
- Fortnite
- League of Legends
- Overwatch
Best eSports Player
- Kyle "Bugha" Giersforf
- Lee "Faker" Sang-hyeok
- Luka "Perkz" Perkovic
- Oleksandr "S1mple" Kostyliev
- Jay "Sinatraa" Won
Best eSports Team
- Astralis
- G2 Esports
- OG
- San Francisco Shock
- Team Liquid
Best eSports Coach
- Eric "Adren" Hoag
- Nu-ri "Cain" Jang
- Fabian "Grabbz" Lohmann
- Kim "Kkoma" Jeong-gyun
- Titouan "Soskshka" Merloz
- Danny “Zonic” Sorensen
Best eSports Event
- Overwatch League Grand Finals 2019
- EVO 2019
- Fortnite World Cup
- IEM Katowice 2019
- League of Legends World Championship 2019
- The International2019
Best eSports Host
- Eefje “Sjokz” Depoortere
- Alex “Machine” Richardson
- Paul “RedEye” Chaloner
- Alex “Goldenboy” Mendez
- Duan "Candice" Yu-Shuang
Content Creator of the Year
- Courage
- Dr. Lupo
- Ewok
- Grefg
- Shroud
Tuesday, November 19, 2019
#1032 - Norman Reedus-UNR
Norman Reedus (The Walking Dead, The Boondock Saints) chats with Chris about how younger they seemed when The Walking Dead first started, how the show and characters have evolved over time and recovering from his accident of being hit by a truck. Norman also talks about what he thinks is important in life, dealing with unruly people online and how he deals with family life and fame!
Mads Mikkelsen and Norman Reedus taking a break while doing motion capture for Death Stranding-UNR
The game awards-UNR
I can't wait to see Death Stranding win every catagory its put in simply because Hideo Kojima made it, smash is running for game of the year against it and I'm gonna be super negative and assume Norman Reedus and his funky feetus is gonna walk briskly and grab that title, Because Hideo Kojima can do no wrong (he's also not above bribery, I mean just look at the whole famitsu thing)
How weird isn't it that you are playing as Norman Reedus?-UNR
Just a shower thought. I wonder how the game would have been with more "fictional" characters.
Memories of Silent Hills - Norman Reedus, Hideo Kojima, Junji Ito and Guillermo del Toro in Death Stranding-UNR
Last cutscenes question-UNR
Still trying to figure this out and it might be obvious but why does timefall not effect Sam or bb in the last cut scene? Sam just walks out of the incinerator building right into it and doesn't turn into old man Norman Reedus
Norman Reedus Juices, please... (source: Andrey Promyshlyaev)-UNR
Monday, November 18, 2019
[Death Stranding] Norman Reedus's upper body strength is immense-UNR
Here’s my little gouache painting of Norman reedus and the funky fetus. Still can’t get over how much I enjoyed this game.-UNR
Norman Reedus Truck-UNR
Norman Reedus the carrier of a F E E T U S-UNR
I can’t play death stranding-UNR
I’m a huge walking dead fan and I just can’t un see Daryl Dixon. He actually took his shirt off on the last episode and I just laughed at the fact it looked exactly the same. I don’t no if you are familiar with mr bean (Rowan Atkinson)? I’m from England and I grew up watching it all the time, literally every month for about 15 years. Also Johnny English films and blackadder. A new tv show came out called Maigret. Where he plays a serious detective. I just couldn’t watch it, because everything else he’s ever been in he was funny. I couldn’t take it seriously and just laughed. Probably the worst casting I’ve ever witnessed.
My point is watching Norman Reedus on the walking dead for so long I can’t play the game. As I can’t get into the character and it just spoils it. It’s like if you see Ross from friends in a serious film (The Iceman). You just laugh because it’s Ross.
Honk honk I'm Norman Reedus-UNR
A lingering question after completing the main story-UNR
Who are the five mysterious figures in the sky? Did I miss something? Are they the five previous extinction entities? I would have loved to know more about them.
Edit 1: One more thing, what happened to Heartman's quest of finding his family? Did he just give up?
Edit 2: Also, what about "You'll be able to go anywhere you want... Even the moon". It was repeated multiple times. Since Cliff's BB (that he is speaking to in all these cutscenes from BB's POV) is actually Sam, wouldn't that indicate that Sam will go to the moon? In the Koji Pro logo trailer, Ludens' eyes really look like Norman Reedus'. I always assumed there would be a small moon chapter or something. What is the significance of all this moon talk?
Sunday, November 17, 2019
Norman Reedus a carrier of the F E E T U S-UNR
Hand tattoo?-UNR
What exactly is it? Was it norman reedus’ and they just decided to include it or something else?
[REQUEST] [PS4] Death Stranding-UNR
Hello everyone, I’m applesdude123 and Hideo Kojima introduced me to the world of gaming. I wasn’t that big on games in my early childhood, my only early memories were seeing my dad play on the PS1/PS2. That wasn’t until 4th grade when I decided to ask my dad if I can play with him and the game was MGS IV. I remember being blown away by the game and asking my dad more about it and that’s when he introduced me to the original and the series overall. We formed a bond over our love of stealth games and the Metal Gear series. He went on to show me Hitman, Thief, and Splinter Cell. I remember surprising my dad with MGS V for his birthday and playing it with him all night until the sun came up.
Here comes Death Stranding. Currently, I’m in college and roughly 1000 miles away from my dad. We’ve been texting back and forth about Death Stranding and Hideo in general. I believe that Death Stranding is Hideo let loose and doing what he’s always wanted. After seeing trailers and reviews, it only cemented what I had in mind. I really don’t have money other than to eat and buy necessities, but I’m really itching to play Death Stranding and show it to my dad when I come back home next week.
On to the game itself, many are titling it a walking simulator and that really does seem to be the case, but I don’t put it past Kojima to make the best fucking walking simulator of all time. The mystery surrounding the game and it’s story is what has me more intrigued than anything. Who is Sam Porter? Why is he making all these deliveries? What are the BTs? Why is Norman Reedus carrying a baby? I hope to find those questions out with my dad and relive the memories that we had playing MGS. To me, Kojima really cemented what it is to experience a game and tell a groundbreaking story. Thanks to anyone who took the time to read why I want to experience the Death Stranding and hope everyone has a great day! :)
Does anyone else feel like...-UNR
Norman Reedus is gonna call you up on the phone and be like, “dude, I haven’t taken a shit in like 4 days. Can you please just choose the “sitting” position in the bathroom. It’s gotten to the point that it’s affecting our stamina. It’s just ridiculous...come on...”
He Wants My Package-UNR
I went to the wind farm and brought back some resin. Now he puts on some music! (I am not trying to seduce you)
The reedus is a free bird. Noone can tie him down. Ride with Norman Reedus now on AMC.
[Death Stranding] Norman Reedus isn't a true gamer-UNR
When Norman Reedus Judges you for your work.-UNR
Norman reedus’s season 1 episode 1 Jacket?-UNR
Hello I was wondering if anyone knows the brand of his jacket he wears on the first episode?
I made a tribute to norman reedus and kojima-UNR
Saturday, November 16, 2019
I have watched Norman Reedus take a shower so many fucking times I think I'm turning Japanese-UNR
Norman Reedus and Hideo Kojima meeting to discuss Death Stranding for the first time (2015)-UNR
When you talk in the mic, does Norman Reedus talk in his sleep?-UNR
Does Death Stranding contain a lot of "Hollywood americana"?-UNR
I was interested in Death Stranding's storytelling and started watching a Let's Play, because I don't have a console. Absolutely loved it – up to the point where it suddenly becomes about "uniting america" (why not "the world" or "the [fantasy country]"?). And introduces obnoxiously kitschy tropes, like Norman Reedus being told that he's still part of the Strand family, wearing the symbolic dreamcatcher, having to carry on his patriot mother's legacy etc pp.
I'm actually not here to rant about it. I'd just genuinely like to know if it goes on like this, or if all those clichés are just there to get subverted later on.
So that I can decide wether to keep following the game or not.
Out of the Loop: Why is Norman Reedus carrying server racks around?-UNR
It looks like a fun game. And I know it's a Kojima game, so I shouldn't expect an answer that makes sense out of context, but this part of the gameplay still baffles me. Why server racks?
Jack's 1st episode title vs mine-UNR
Jack:Norman Reedus and his Amazing Fetus Me:Norman Fetus and his Amazing Reedus
PLAYING DEATH STRANDING: after 18-20 hours-UNR
I'm getting used to the visionary and challenging experience of Death Stranding. I made peace with long gameplay sessions completely separated by story. Playing DS is like immersing in an alien virtual world. Delivering packages through mountains, rivers, deserts etc, by walking or by driving is somehow engaging. You become familiar with places and people. You have to accurately plan your journey, strategy is important; you can choose different approaches. Crossing rivers or mountains? The long easy way or the more difficult short way? And so on. Lately I got a new gadget, cableway for traveling in the mountains or crossing canyons and big rivers. You can also build roads and generators for supplying energy to vehicles. You have to carefully choose the items to carry: weapons for humans or weapons for ghosts? Ladders? Ropes? Regenerator spray? Building materials? Which exoskeleton, the fast one or the powerful one? Motorcycle or wagon? Do I need cableway or asphalt machine? And so on.Yesterday I tried the shorter way through iced high mountains! Ahahah! What a fool! How exhausting! Snow is worse than rain! Not suggested! Ahahah! Such freedom of action is beautiful! The virtual world is so deserted but even so lively at the same time! One day I was running too fast, I fell in a deep canyon; I found a source of toxic vapors from the subsoil and died! Ahahah! It's a pity that there is no night-day cycle! Developers didn't care much about aesthetics (short budget?), forget the beauty of Shadow of the Colossus, but overall atmosphere is good.
Even if challenges are not my primary focus in games, I must admit that challenges and mechanics are at the state of art and very original. So far superior and more compelling than usual challenges in mainstream action games. Thoughtful and romantic challenges: you alone against an inhospitable world where it's continuosly raining cats and dogs and entropic processes are accelerated. I can feel something of epic. Special mention to Radiohead-like music, reminding of Life Is Strange soundtrack; so evocative, able to underline epic and drama of the experience!
It's a pity that Sam/Norman Reedus is one of the less interesting avatars ever! He almost never speaks! He is just a body for carrying packages! Lovers of male bodies will like DS! There is also a cut scene with clear homosexual suggestions! I cannot say more, no spoilers here! I prefer female bodies but it seemed right to me to underline this latent aspect of the game.It's not just Sam/Reedus, the acting of the different characters is not particularly brilliant. Except in the begining, in the first two powerful hours full of very good cinematic scenes. As I said in previous posts, in the middle of the game cut scenes become rare, just fillers between challenges. They are not so good from a cinematographic point of view. People are crying too much, too many tears! Building drama by means of such trivial trick is not good! It seems that gamers are considered "children of a lesser god", less smart than cinema audience, so that you can offer them low profile movies! I'm offended! :-)Unfortunately challenges are the core of the game, narration is just a filler, except in the beginning; and maybe even in the end, we'll see. The story of Fragile in the end of episode 3 gives good kick to narration, you can see long cut scenes with good content. I can say no more, sorry!
However DS is able to continuosly surprise players! Suddenly and unexpectedly I found myself propelled into a visionary war-like experience, where you have to shoot enemies in third person view! I can say no more, no spoilers here! Well, I appreciated such variation of gameplay, I think that interactivity and challenges must be as varied as possible in games. Mechanics are not the best ever, but I liked the visionary background. Sorry, I can say no more! I dont know if it's just a cookie for lovers of shooters, or if such scene has meaningful narrative role. We'll see.
DS is a long experience different form any other game I played in the past. That makes beautiful and exciting my nights of play. DS is still a mistery to me, I like discovering its secrets, his surprises fascinate me; it's like exploring something new and refreshing despite of pros and cons.Stay tuned!