Saturday, February 17, 2018

Explanation of the Mt Chiliad Mural-UNR

http://ift.tt/eA8V8J

https://imgur.com/a/jPJSW

Kifflom again fellow hunters. I recently posted here a summary of the Chiliad Mystery, which included a condensed version of what I believe to be the correct interpretation of the mural.

The summary can be read here:

https://www.reddit.com/r/chiliadmystery/comments/7we91m/chilledufo_mystery/

Now on with the explanation.....

The Lightning

Symbolically lightning represents enlightenment.

http://natalia-bojanic.squarespace.com/new-blog/2016/4/15/lightning-bolt-symbolism

The presence of the lightning on the mural is a statement to the players about becoming enlightened.

The Egg

Simply put, the egg box means, "To crack the egg..."

The message of the mural now starts to take shape and begins with, "To crack the egg..."

The Lines

The lines represent the directions you must take on the hiking trails to reach 5 features, these features are of course the 5 boxes marked with X's. The line going up from the egg is telling us to ascend, that is go up the mountain.

The statement now reads, "To crack the egg you must ascend the mountain, and follow the directions to these features."

UFO/Eye

This symbol looks so much like an eye that it seems to be saying "You will see/be able to see..."

Our statement now reads, To crack the egg you must ascend the mountain, and follow the directions to these features. You will then be able to see, and become enlightened.(Remember the lightning....)

That is the message of the mural. Now you're thinking, "What about Jetpack Guy and the UFO." Don't worry, I'm getting to them.....

Jetpack Guy and the UFO

Perhaps the most confusing thing about the mural are these two boxes, however they do have a meaning.

They are/were hints at the originally planned DLC for single player. These planned DLC, according to my research into the dev notes that were apparently leaked, were "What if..." scenarios.

They were:

Natural Disaster

This idea was scrapped as it was extremely resource intensive on PS3/Xbox 360, and likely caused those devices to overheat and crash.

Zombie Apocalypse aka Norman

Likely named after 'The Walking Dead' actor Norman Reedus, this DLC allegedly used Michael as the protagonist as he tried to rescue isolated groups of survivors from around the map. The pay phones were apparently used extensively.

Alien Invasion

This allegedly focussed on Trevor as he helped the IAA quell an Alien Invasion. One of the missions was apparently called 'Plane', which is now the name of a setup in the 'Prison Break' heist. It allegedly ended with Trevor robbing the Casino.

Both DLC would have altered the map in various ways, including destroyed buildings, ruined cars etc. Army camps would have been added in both scenarios. There would have been a huge wall added to the map during the Alien Invasion DLC too.

I believe that Jetpack Guy represented, at first the Zombie DLC. Knowing what was allegedly planned makes me think that the lines in the box were meant to imply quick movement (Running around rescuing people maybe.) The thing on his back now becomes a survival backpack, and in his hand he might be holding a phone (Hint at the use of phones in the DLC.)

I also believe that the UFO was a hint at the Alien Invasion DLC, because, well it's a UFO, it can't really hint at anything else!

What are they now?

That question has a simple answer, they (Jetpack Guy and the UFO) still represent DLC, only now it's DLC for GTAOnline.

Jetpack Guy represents The Doomsday Heist DLC simply because that DLC is the one that gave us the jetpack! Therefore in my opinion the UFO likely represents a future DLC which will involve a UFO. Possibly the UFO added with the Import/Export DLC. This UFO currently has no placement in the game, and there are no calls to load the model either so we will have to wait and see what happens in the future.

It's also IMO likely that vehicles like the Armored Boxville and the Weaponised Tampa were originally part of these "What if..." scenarios, this supposition is based on their apocalyptic aesthetic look.

Side Note:

I did not include the glyphs themselves in this post for one reason;

The glyphs aren't on the mural and this post is about what the mural means!

Side Note 2

The information regarding the DLC was originally posted on GTAForums by, I believe one of the moderators there called Ash.

Kifflom for now fellow hunters.

http://ift.tt/2HoLywD Tuned For Everything Norman We Don't Mess Around when it comes to things pertaining to the man.

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