Thursday, April 20, 2017

The SH/DS Connection and how Death Stranding may play-UNR

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As we know through Kojima, Death Stranding will be a 3rd person action game that may or may not have an open world. However, based on PythonSelkan's recent theory about Death Stranding and Silent Hills being related, I think I have an idea for how this game will truly play.

Norman Reedus has said that Kojima told him players will "be him" rather than "play as him". This brings to mind a first person perspective, but considering a celebrity stars as the protagonist, I don't think this would make sense. Plus we have to consider Kojima's comments about the nature of the game (3rd person).

Let's also consider the obvious horror influence here, through the Norman connection (Silent Hills) and Del Toro (famous for horror works, but claims to not be creatively involved, I don't buy it). I know what Kojima said about being done with making horror games, but like anything he says I don't quite believe him. It seems like a silly excuse to cover things up, that being the true nature of the game.

As we know, P.T. was unrelated to the plot of Silent Hills and was meant to be a game play demonstration of sorts. It may not have been connected plot wise, but its gameplay probably would have been similar. I'm talking about the first person perspective of course. Now we run into a similar problem with DS being first person, since SH was also going to star Norman Reedus. How can a celebrity who, at the time, didn't know Kojima too well, be okay with having a starring role where his face/voice would be sparingly used? It doesn't quite add up to me.

My theory is this: Silent Hills was going to be about the main character (Reedus) traveling throughout different iterations of Silent Hill (hence the plural Hills) and experiencing isolated, yet somehow connected, events that last anywhere from an hour of gameplay to a few. In a sense, this would make Silent Hills a collection of short horror experiences with an overarching plot. Some might be more subtle experiences like P.T., where you just have to go through the motions and experience the horror. While others may be more involved, 3rd person scenarios with combat and enemies. This would balance out the true horror, classic Silent Hill gameplay, and Reedus' role.

Now what does this have to do with Death Stranding? Well I believe, like many others, that Death Stranding will deal heavily with cross-dimensional travel and other sci fi elements. I also believe the game will begin with Norman's character becoming stranded on another world very different from his own, and making his way back home by traveling through dimension after dimension. Each one providing a somewhat unique gameplay experience. One may be a 3rd person infiltration of an enemy fortress meant to be a callback to MGS, while another could focus on heavy combat using futuristic technology to fight hoards of enemies.

But this is where things get a little closer to home. On top of those expected 3rd person gameplay segments that have players wielding weapons, the game may be sprinkled with first person ones that provide isolated horror experiences similar to P.T. This is where the horror influence would come from, and where ideas from Silent Hills would come into play. I fully expect the revelation that this game features horror elements to be a surprise for later, possibly this e3. Del Toro's involvement and Kojima's comments are too fishy.

TLDR, Death Stranding will be a hybrid first person horror/3rd person action game featuring many different scenarios/dimensions that the player will travel through as the game progresses.

http://ift.tt/2pJTulK Tuned For Everything Norman We Don't Mess Around when it comes to things pertaining to the man.

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