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Sunday, April 6, 2025
Underrated-UNR
Saturday, April 5, 2025
What if Lockdown was voiced by Norman Reedus?-UNR
Five years of doubt. Was Death Stranding worth it?-UNR
It took me five years to finally lay my hands on Death Stranding — until I got the game for free on the Epic Store, forgot about it for a while, and then remembered it just two weeks ago. And finally, it happened — ironically, right before the release of the sequel.
The main issue.
My doubts were strong. There was too great a difference between the early game teasers and the video walkthroughs on YouTube.
The teasers promised an intriguing sci-fi thriller with interesting characters and setting — but the YouTube videos showed a boring, slow, fuzzy beginning of something completely different.
I should have kept watching for a few more hours to get to some real action — and that’s the main issue of the game: a great imbalance between the story and the gameplay.
The east region is basically a training ground. You get your first encounters with MULEs, BTs, basic structures, landscapes and all that.
The central region is the main one — and there you just get stuck traversing the country from one end to another, which gives you nothing valuable for your efforts.
You can spend many hours exploring the world, building roads and useful structures — and all you get for that are useless likes. You can’t convert them into resources or use them for training Sam to make him stronger or tougher. Sam’s porter rank doesn’t mean a thing.
I really don’t understand this “social” part of the game. What was I supposed to feel? The satisfaction of… err… connecting people in their bunkers? Sounds pretty fun…
The optimal strategy.
So basically, you can — and should — skip all the side activities and stick only to the story drivers. That’ll save you a lot of time — and you won’t forget the goal of Sam’s adventure.
Still, the central region takes way too much time for boring wandering around the map. But after that, the game stops pretending to be a never-ending pizza delivery boy simulator and turns into a third-person action game. A bit clumsy one — but it drastically contrasts with everything you’ve been doing before: countless boss fights, cutscenes, flashbacks, exhausting explainers, weird emotional bursts…
Poor controls and UI design.
All this is aggravated by overloaded controls. Why are there so many buttons for controlling Sam’s two hands?
- A button for picking up chiral crystals and cryptobiotes.
- A button to put cargo on his back.
- A button to balance with the right hand.
- A button to balance with the left hand.
Then there are two buttons for interacting with structures.
Plus, you have the usual buttons for aiming and shooting — which are also used for positioning and building — and a dedicated button for melee combat!
Have the developers ever heard of the K.I.S.S. principle? Or maybe the kanso concept?
It’s the same with the overcomplicated UI. Too many screens, too hard to get to the action buttons. I won’t even mention working with the map. The UI ergonomics are very poor — at least on PC.
Inconsistent story and lack of atmosphere.
Aside from all the gameplay elements, the story itself turns out to be inconsistent — which seems to be caused by poor screenwriting.
The main idea of Death Stranding is pretty complex, and a good screenplay is vital for delivering a solid story in an open world full of side activities. That’s clearly not done well here.
Neither is engaging the player in all this.
I didn’t feel any connection to Bridget/Amelie, who just frustrated me all the time. I didn’t get the twist of Clifford’s attitude toward Sam after their last iterative battle.
And, after all, I didn’t feel connected to Sam’s feelings. I wasn’t involved emotionally. The game lacks the right atmosphere that could help the player feel connected to the characters.
The songs by Low Roar simply don’t fit Norman Reedus — he’s way too masculine for that boyish depressive moaning. The whole musical background of the game just feels wrong.
But what’s good about Death Stranding?
I’d put the technical aspects in the first place.
The physics are implemented very well. Sam moves naturally, and gravity and the elements are real badasses. The performance optimization is exemplary. You can tell the team worked really hard polishing the game.
The second good thing is the cast.
I always enjoy watching Norman Reedus, I loved Deadman, I absolutely adored Léa Seydoux as Fragile. My respect to Mads Mikkelsen, as always. Tommie Earl Jenkins’ acting was pretty convincing.
The third is sound design.
A veeeery good job has been done. Everything sounds convenient and solid. Bravo.
The fourth is the cinematography.
Both in gameplay and in cutscenes. Real enjoyment, nothing more to say.
The fifth is Norman Reedus breaking the forth wall at the private rooms. That feels great and funny.
All in all.
And the sixth is the very fact that this game exists.
It’s good. Not great — but good. I’m not disappointed, though I was left with too many questions.
Maybe Death Stranding 2 will be a good homework — and many of the original’s flaws will be fixed. I really hope so. We’ll see soon enough.
Thanks for reading. And yeah, I guess it was worth it — in its own weird way.
Friday, April 4, 2025
hello, porters. i am a client. i need a copy of death stranding director's cut delivered to me at 'impoverished knot city'.-UNR
delivery type: video game. or pretend to be my wife or something so we can steam family share the game
client: broke gamer who usually pirates games but played the first two chapters and found it absolutely fascinating, but it's so lonely in offline mode. i want to connect with other players
payment: i will name all my structures after you
comment: sorry, i'm just shooting my shot here. my rent shot up recently and i'm about to make a big move, so it'll be weeks if not months before i can drop forty bucks on a game. i'm trying to be patient but i'm literally having dreams with BTs and BBs in them. i need to find out what the hell the beach is. why does timefall do what it does. why is norman reedus partially or fully naked half the time.
I drew Norman Reedus (Sam) from death stranding! Did I nail it?-UNR
Norman Reedus, Léa Seydoux, and Troy Baker’s comments on their involvement in the game.-UNR
Thursday, April 3, 2025
Two actors you have to see in a movie together?-UNR
Wednesday, April 2, 2025
The wide release schedule for the U.S. for the remainder of 2025.-UNR
(Up-to-date date as of Wednesday April 2, 2025)
April 4, 2025
A Minecraft Movie (Fantasy/with: Emma Myers, Jason Momoa, Jennifer Coolidge, Jack Black/1h 41m/PG/d: Jared Hess/Warner Brothers)
Freaky Tales (Crime-Action/with: Pedro Pascal, Tom Hanks, Ben Mendelsohn, Angus Cloud/R/1h 46m/d: Anna Boden and Ryan Fleck/Lionsgate)
April 11, 2025
Drop (Thriller/with Meghann Fahy, Brandon Sklenar, Violett Beane, Ed Weeks/1h 40m/d: Christopher Landon/Universal Pictures International)
The King of Kings (Inspirational/with: Kenneth Branagh (voice), Pierce Brosnan (voice), Mark Hamill (Voice), Uma Thurman(voice)/1h 40m/PG/d: Seong-ho Jang/Angel Studios)
Warfare (War/ with: D’Pharaoh Woon-A-Tai, Will Poulter, Cosmo Jarvis, Kit Connor/1h 35m/R/d: Alex Garland and Ray Mendoza/A24)
The Amateur (Thriller/with: Rami Malek, Caitríona Balfe, Rachel Brosnahan, Laurence Fishburne/2h 3m/PG-13/d: James Hawes/20th Century Studios)
Marshmallow (Horror/with: Giorgia Whigham, Alysia Reiner, Corbin Bernsen, Kue Lawrence/d: Daniel DelPurgatorio/Hemlock Circle Productions)
April 18, 2025
Sinners (Horror/with: Hailee Steinfeld, Jack O'Connell, Michael B. Jordan, Wunmi Mosaku,/2h 11m/R/d: Ryan Coogler/Warner Brothers/)
April 25, 2025
Until Dawn (Horror/with: Peter Stormare, Michael Cimino, Odessa A’zion, Maia Mitchell/d: David F. Sandberg/Screen Gems)
The Accountant 2 (Action/with: Ben Affleck Jon Bernthal, J.K. Simmons, Cynthia Addai-Robinson/d: Gavin O’Connor/War-ner Brothers)
May 2, 2025
Thunderbolts (Fantasy/With: Lewis Pullman, Florence Pugh, Sebastian Stan, Rachel Weisz/d: Jake Schreier/Walt Disney Studios Motion Pictures)
May 9, 2025
Atlantis (Musical/with Quinta Brunson, Halle Bailey, Brian Tyree Henry, Da’Vine Joy Randolph/d: Michel Gondry/Universal Pictures International)
Clown In A Cornfield (Horror/with: Katie Douglas, Carson MacCormac, Aaron Abrams, Kevin Durand/d: Eli Craig/RLJE)
May 16, 2025
Final Destination: Bloodlines (Horror: with: Rya Kihlstedt, tony Todd, Richard Richard Harmon and Brec Bassinger/d: Zach Lipovsky and Adam B. Stein/New Line)
Hurry Up Tomorrow (Musical Thriller/with: The Weeknd, Jenna Ortega, Barry Keoghan and Charli D'Amelio/d: Trey Edward Shults,/Lionsgate)
May 23, 2025
Mission: Impossible: The Final Reckoning (Action/with: Tom Cruise, Hayley Atwell, Hannah Waddingham, Vanessa Kirby/d: Christopher McQuarrie/Paramount Pictures)
Lilo & Stitch (live-action) (Family/with: Billy Magnussen, Chris Sanderws, Zach Galifianakis, Tia Carrere/d: Dean Fleischer Camp/Walt Disney Studios Motion Pictures)
May 30, 2025
Karate Kid: Legends (Family/with: With: Joshua Jackson, Jackie Chan, Shaunette Renée Wilson, Ralph Macchio/d: Jonathan Entwistle/Sony Pictures Releasing)
Bring Her Back (Horror/with: Sally Hawkins, Billy Barratt, Jonah Wren Phillips, Sally-Anne Upton/d: Danny and Michael Philippou/A24)
The Life of Chuck (Drama/Fantasy/Sci-Fi/with: Tom Hiddleston, Karen Gillan, Molly C. Quinn, Chiwetel Ejiofor/1h 50m/d: Mike Flanagan/NEON
June 6, 2025
The Phoenician Scheme (Drama/with: Benicio del Toro, Mia Threapleton, Michael Cera, Tom Hanks/d: Wes Anderson/Focus Features)
From The World of John Wick: Ballerina (Action/with: Ana de Armas, Keanu Reeves, Catalina Sandino Moreno, Norman Reedus/d: Len Wiseman/Lionsgate)
June 13, 2025
How To Train Your Dragon (live-action) (Fantasy/with: Julian Dennison, Gabriel Howell, Bronwyn James, Harry Trevaldwyn/d: Dean DeBlois/Universal Pictures International)
Materialists (RomCom/with: Dakota Johnson, Chris Evans, Pedro Pascal/d: Celine Song/A24)
June 20, 2025
Pixar’s ‘Elio’ (Animation/with: Yonas Kibreab, Zoe Saldana, Brad Garrett, Jameela Jamil/Pixar-Walt Disney Studios Motion Picture/d: Adrian Molina, Domee Shi, Madeline Sharafian)
28 Years Later (Horror/with Aaron Taylor-Johnson, Jodie Comer, Cillian Murphy, Ralph Fiennes/d: Danny Boyle/Sony Pictures Releasing)
June 27, 2025
F1 (Sports/with: Javier Bardem, Brad Pitt, Kerry Condon, Tobias Menzies/d: Joseph Kosinski/Warner Brothers Pictures)
MEGAN 2.0 (Horror/with: Brian Jordan Alvarez, Allison Williams, Jemaine Clement, Violet McGraw/d: Gerard Johnstone/Universal Pictures) Universal Pictures)
July 2, 2025
Jurassic World: Rebirth (Thriller/With: Scarlett Johansson, Rupert Friend, Jonathan Bailey, Ed Skrein/d: Gareth Edwards/Universal Pictures)
July 4, 2025
July 11, 2025
Superman (2025) (Fantasy/with: Isabela Merced, Nicholas Hoult, Frank Grillo, Nathan Fillion/d: James Gunn/Warner Brothers Pictures)
July 18, 2025
I Know What You Did Last Summer (2025) (Horror/with: Madelyn Cline, Jennifer Love Hewitt, Freddie Prinze Jr., Jonah Hauer-King/d: Jennifer Kaylin Robinson/Sony Pictures Releasing)
The Smurfs Movie (Animation/with: Hannah Waddingham, Natasha Lyonne, Kurt Russell, Nick Offerman/d: Chris Miller/Paramount Pictures International)
July 25, 2025
The Fantastic Four: First Steps(Fantasy/with: Pedro Pascal, Vanessa Kirby, Joseph Quinn, Ebon Moss-Bachrach/d: Matt Shakman/Walt Disney Studios Motion Pictures)
August 1, 2025
The Bad Guys 2 (Animation/with: Zazie Beetz, Sam Rockwell, Awkwafina, Anthony Ramos/d: Pierre Perifel/Universal Pictures)
Beneath The Storm (Thriller/with: Djimon Hounsou, Phoebe Dynevor, Whitney Peak/d: Tommy Wirkola/Columbia Pictures)
The Naked Gun (2025) (Comedy/with: Liam Neeson, Pamela Anderson, Kevin Durand, Paul Walter Houser/d: Akiva Schaffer/d: Paramount Pictures)
August 8, 2025
Weapons (Horror/with: Josh Brolin, June DIane Raphael, Julia Garner, Austin Abrams/R/d: Zack Cregger/New Line Studios)
Freakier Friday (Family, with: Jamie Lee Curtis, Lindsay Lohan, Chad Michael Murray, Stephen Tobolowsky/d: Nisha Ganatra/Walt Disney Studios Motion Pictures)
August 15, 2025
Nobody 2 (Action/with Bob Odenkirk, Sharon Stone, Connie Nielsen, Christopher Lloyd/d: Timo Tjahjanto/Universal Pictures International)
Animal Friends (Animation/with: Aubrey Plaza, Ryan Reynolds, Addison Rae, Jason Momoa/d: Peter Atencio/Sony Pictures Releasing
Mercy (Sci-Fi/with: Chris Pratt, Annabelle Wallis, Rebecca Ferguson, Noah Fearnley/R/d: Timur Bekmambetov/Amazon MGM Studios
August 22, 2025
Americana (CrimeThriller/with: Sydney Sweeney, Paul Walter Hauser, Halsey, Zahn McClarnon/110m/d: Tony Tost/Lionsgate)
Eden (Thriller/with: Jude Law, Vanessa Kirby, Ana de Armas, Sydney Sweeney/d: Ron Howard/Vertical)
August 29, 2025
The Toxic Avenger (2025) (Horror/With: Peter Dinklage, Kevin Bacon, Elijah Wood, Jacob Tremblay/NR/1h 42m/d: Macon Blair/Cineverse)
The War of the Roses (2025) (Comedy/with: Olivia Colman, Benedict Cumberbatch, Andy Samberg, Kate McKinnon/d: Jay Roach/Spotlight)
Caught Stealing (CrimeThriller/with: Austin Butler, Vincent D'Onofrio, Liev Schreiber, Griffin Dunne/d: Darren Aronofsky/Sony)
September 2, 2025
The Conjuring: Last Rites (Horror/feat. Patrick Wilson, Vera Farmiga, Ben Hardy, Mia Tomlinson/d: Michael Chaves/New Line Cinema)
September 9, 2025
Ella McCay (dramedy/with: Woody Harrelson, Rebecca Hall/d: James L. Brooks/20th Century Studios)
September 12, 2025
The Long Walk (Horror/with: Cooper Hoffman, Charlie Plummer, Judy Greer, Mark Hamill/d: Francis Lawrence/Lionsgate)
September 16, 2025
Downton Abbey: The Grand Finale (Drama/With: Michelle Dockery, Raquel Cassidy, Joely Richardson, Dominic West/d: Simon Curtis/Focus Features)
September 19, 2025
A Big Bold Beautiful Journey (Drama/with: Colin Farrell, Margot Robbie, Phoebe Waller-Bridge, Hamish Linklater/d: Kogonada/Sony Pictures Releasing)
September 23, 2025
Him (Horror/with: Marlon Wayans, Julia Fox, Tim Heidecker, Tyriq Withers/d: Justin Tipping/Universal Pictures International)
September 26, 2025
One Battle Too Many (Thriller/with: Leonardo DiCaprio, Sean Penn, Benicio del Toro, Regina Hall/d: Paul Thomas Anderson/Warner Bros. Pictures)
The Strangers: Chapter 2 (Horror/with: Gabriel Basso, Madelaine Petsch, Rachel Shenton, Richard Brake/R/d: Renny Halin/Lionsgate)
September 30, 2025
Gabby’s Dollhouse: The Movie (Animation/with: Laila Lockhart Kraner/d: Ryan Crego/Universal Pictures International)
October 3, 2025
Keeper (Horror/with: Tatiana Maslany, Rossif Sutherland/d: Oz Perkins/NEON)
The Smashing Machine (Drama/with: Dwayne Johnson, Emily Blunt/d: Benny Safdie/A24)
Roofman(Crime Drama/with: Juno Temple, Channing Tatum, Kirsten Dunst, Peter Dinklage/d: Derek Cianfrance/Paramount Pictures)
October 14, 2025
Tron: Ares (Sci-Fi/Evan Peters, Jodie Turner-Smith, Gillian Anderson, Jeff Bridges/d: Joachim Rønning/Disney Studios Motion Pictures)
October 21, 2025
After The Hunt (Thriller/with: Julia Roberts, Ayo Edebiri, Andrew Garfield, Michael Stuhlbarg/d: Luca Guadagnino/Amazon MGM)
The Black Phone 2 (Horror/With: Ethan Hawke, Jeremy Davies, Mason Thames, Madeleine McGraw/d: Scott Derrickson/Universal Studios)
Good Fortune (Action Comedy/with: Keanu Reeves, Seth Rogen, Stephen McKinley Henderson, Keke Palmer/R/d: Aziz Ansari/Lionsgate)
October 28, 2025
Mortal Kombat 2 (Action/with: Karl Urban, Hiroyuki Sanada, Adeline Rudolph, Tadanobu Asano/R/d: Simon McQuoid/Warner Brothers Pictures)
Regretting You (Drama/with: McKenna Grace, Mason Thames, Dave Franco, Allison Williams/d: Josh Boone/Paramount Pictures)
November 4, 2025
Bugonia (Sci-Fi/with: Emma Stone, Jesse Plemons/d: Yorgos Lanthimos/Focus Features)
Predator: Badlands (Horror/with: Elle Fanning/d: Dan Trachtenberg/20th Century)
Now You See Me, Now You Don’t (Thriller/with: Mark Ruffalo, Woody Harelson, Jesse Eisenberg, Lizzy Caplan/d: Ruben Fleischer/Lionsgate)
November 11, 2025
Wicked: For Good (Musical/with: Jeff Goldblum, Jonathan Bailey, Cynthia Erivo, Ariana Grande/d: Jon M. Chu/Universal Pictures)
The Running Man (2025) (Sci-Fi/with: Glen Powell, Katy O’Brian, Karl Glusman, Daniel Ezra/d: Edgar Wright/Paramount Pictures)
November 18, 2025
Zootopia 2 (Animation/with: Jason Bateman, Fortune Feimster, Ginnifer Goodwin, Ke Huy Quan/d: Jared Bush and Byron Howard/Walt Disney Studios Motion Pictures)
November 25, 2025
December 2, 2025
Five Nights At Freddy’s 2 (Horror/with: Matthew Lillard/Josh Hutcherson, Elizabeth Lail, Piper Rubio/Universal d: Emma Tammi/Pictures International)
December 9, 2025
December 16, 2025
Avatar: Fire and Ash (Fantasy/with: Sigourney Weaver, Zoe Saldana, David Thewlis, Cliff Curtis/d: James Cameron/20th Century Studios)
The SpongeBob Movie: Search For Squarepants (Animation/with: Clancy Brown, Mark Hamill, Tom Kenny, Brian Doyle-Murray/d: Derek Drymon/Paramount Pictures)
December 25, 2025
Marty Supreme (Comedy/with: Timothée Chalamet, Gwyneth Paltrow, Fran Drescher, Odessa A'zion/d: Josh Safdie/A24)
Anaconda (Action-Horror/with: With: Jack Black, Paul Rudd, Daniela Melchior, Jack Waters/d: Tom Gormican/Sony Pictures Releasing)
The Housemaid (2025) (Thriller/with: Brandon Sklenar, Sydney Sweeney, Michele Morrone, Amanda Seyfried/d: Paul Feig/Lionsgate)
Which actors think i should voiced Optimus Prime?-UNR
Tuesday, April 1, 2025
Right before I asked Norman Reedus to prom at a Tattoo and Horror convention in 2013-UNR
Live now with Death Stranding!-UNR
Tonight we continue with Death Stranding! Norman Reedus is going to schlep so many things that he will never tire again! Or I'll just break the bike again...
https://www.twitch.tv/killjoylights
Just had a dream of another Kojima game, pretty DS vibes, and with Norman Reedus.-UNR
Just today I had this really vivid dream about another game, certainly made by Kojima, with Norman Reedus as the protagonist and many other famous actors as characters.
The game was like a base defender, but just like DS, it was much more than it.
The game universe was passing in a futuristic universe where mining industries where exploring other planets and mining asteroids, this was possible because the existence of portals and futuristic technologies based on computer chips and a magnetic black substance.
We are workers of a mining base established in a desert planet, our job was to secure the mining of the asteroid that was orbiting the planet.
Things start to get serious when we discover the existence of weird monstrous creatures that come from the portals, it's not like the monster of DS, but more like animalistic creatures similar too many creatures seen in the game No Man's Sky. The creatures are really varied and we can see many animals characteristics on them, I remember dreaming about octopus like creatures, a axolotl like creature, and others, all terrestrial animals. There was also bigger monsters, like the Rancors like creatures from the star wars series.
Some of the workers, were equipped with special gear made with this high technological chips that allowed them to control the black magnetic substance, they could use it to create the portals and manipulated it as they see fit, fo defense or attack. Just a few workers had this technology, because it was heavy for the brain. The creatures I mentioned also dropped a tiny bit of this substance.
The game starts like many Kojima games, with a lot of cutscene, where were show information about the current situation. It seems that near or base, a gigantic space ship fell down, and it was full of these creatures. The ship was kept sealed, but the mining operation made equipped soldiers go to interior of the ship to explore and retrieve anything of value, it is still capitalism after all.
We are a character acted by Norman Reedus, we were the best soldier they had, but we made something wrong that put us on jail at the mining base.
At some point, we were just cheeling on our cell with our roommate, when something really weird happened, the wall of our cell got transformed into a corridor, and when we looked back, we weren't inside our cell anymore, but in this corridor, our protagonist recognized the place as being inside the weird ship.
From the end of the corridor, armed and equipped soldiers appeared, and they were running from something. They saw us and questioned how we ended up there, but the conversation had to end quickly when the creatures appeared and started to chase us.
We started to run carrying our roommate, because he wasn't in a good physical condition, but as a veteran soldier that explored this ship, he knew very well the place. He would be my brain, and I would be his muscles.
We proceed to the exit of the ship, while shooting the monsters with a found weapon, the gameplay was similar to DS, but we couldn't control our moviment, we could only aim and fire. There was moments where we switched to first person to shoot many monsters that appeared.
When we reached the exit, we managed to find a path between the sealed path, but we knew there was too much monsters inside the ship at the moment, an abnormal amount that wasn't registered before. My roommate concluded the creatures wasn't from the ship, but were teleported to here, and right now, they are coming non-stop, the seal wouldn't hold on.
We went back running to our base that was pretty close to the ship, the guards of the base pointed gun at us, but dropped the act when they saw it was me. Even I being held in a cell, people seemed to trust and respect me, and when I said what I saw, the entire base went on full alert.
We could enter the base and explore a bit of it's interior while the preparations were set, we saw many of our friends and their rooms, all acted by famous actor, which I couldn't remember.
Everyone was preparing, getting their armor and weapons, and the strongest, equipping their chips gear. That's where the base defence mechanics started, we could mount our base and distribut the soldier as we seem fit. We could now walk free like in DS.
When prepations were read, we saw the creatures leaving the ship, not only by the door, but also by every hole on it, and the chaos started. There were a absurd and anormal amount of monster, we wouldn't be able to hold them, mainly because they were probably coming from a portal inside the ship, so we couldn't know how much of them there were.
We kept shooting, to no result, that's when we asked support to our headquarters, which opened a enormous portal on the space and send us a colossal weapon that fell on a mountain beside our base, the control module, landed beautifully on the rooftop of our base. Somehow, the big weapon had weirdly teleported, and the main feature wasn't working, so while our base was holding ground, we had to go to the mountain to configure it, we didn't had to go on foot, we were also equiped with the chips gears, but instead of teleporting, we controlled the black substance to create a zip line system to the weapon.
Everything went smoothly, and we fixed the gun, but we had to leave the base because of the destructive power of the weapon. To my surprise, our base wasn't just a construction on the planet, it was a mobile base, that could set fly just like a space ship.
With our base flying safely away from the weird ship, we fired the weapon, that launched a missile that destroyed the entire ship and it's creatures, with a potential power much bigger than an atomic bomb, the ship was the size of a star destroyer of the star wars series after all.
The ship was destroyed and the creatures killed, and the portal inside of it closed as it seems, but it was far from over. The portal on space opened to bring the weapon, started to act weirdly, and it was sucking everything up, with an unknown destination. The asteroid with the miners on it and our flying base, now in space, were being sucked in. Our base could scape away from the portal, but the asteroid and it's miners didn't have this possibility.
We settled an emergency evacuation from the asteroid, all remaining soldier were quickly send to it to help the miners, including us. Upon reaching it, we noticed that the creatures we also there, and were attacking the miners.
At this point, we were fighting the creatures and helping the evacuation. We had the opportunity to play with other character, with unic mechanics, a woman equipped with the chips gear that was much more mobile than our protagonist, we kind transformed the game and a melee fighting game, and we could beat the shit out of the monsters with the aid of the black substance.
The evacuation was completed, and the asteroid was being sucked into the portal. We were still controlling the woman, and we didn't know where our protagonist was.
When the asteroid was almost being sucked to the portal, the gigantic motors build on it started to work, and with a astonishing maneuver, the asteroid escaped from the portal. We soon discovered our protagonist was still on the asteroid, and it was him that turned on the motor and made the unthinkable maneuver.
The space portal closed right after, and the chaos ended.
The dream ended with a sequence where we went back to our protagonist and got a time of know many other characters, and discovered a moral and respect system with each character, where we could gain collectibles and unique habilities depending of our level of intimacy with our coworkers. We also had to know a bit about the characters, with nice dialogs and cutscenes.
This was a really cool game, I feel like I player Death Stranding 2 before the launch haha